Core/PacketIO: Implemented splash screen opcodes

This commit is contained in:
Shauren
2021-11-12 21:53:40 +01:00
parent c1915d386c
commit 14b8d7d839
12 changed files with 170 additions and 2 deletions
@@ -1639,6 +1639,15 @@ void HotfixDatabaseConnection::DoPrepareStatements()
PrepareStatement(HOTFIX_SEL_UI_MAP_X_MAP_ART, "SELECT ID, PhaseID, UiMapArtID, UiMapID FROM ui_map_x_map_art WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);
PREPARE_MAX_ID_STMT(HOTFIX_SEL_UI_MAP_X_MAP_ART, "SELECT MAX(ID) + 1 FROM ui_map_x_map_art", CONNECTION_SYNCH);
// UiSplashScreen.db2
PrepareStatement(HOTFIX_SEL_UI_SPLASH_SCREEN, "SELECT ID, Header, TopLeftFeatureTitle, TopLeftFeatureDesc, BottomLeftFeatureTitle, "
"BottomLeftFeatureDesc, RightFeatureTitle, RightFeatureDesc, AllianceQuestID, HordeQuestID, ScreenType, TextureKitID, SoundKitID, "
"PlayerConditionID, CharLevelConditionID, RequiredTimeEventPassed FROM ui_splash_screen WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);
PREPARE_MAX_ID_STMT(HOTFIX_SEL_UI_SPLASH_SCREEN, "SELECT MAX(ID) + 1 FROM ui_splash_screen", CONNECTION_SYNCH);
PREPARE_LOCALE_STMT(HOTFIX_SEL_UI_SPLASH_SCREEN, "SELECT ID, Header_lang, TopLeftFeatureTitle_lang, TopLeftFeatureDesc_lang, "
"BottomLeftFeatureTitle_lang, BottomLeftFeatureDesc_lang, RightFeatureTitle_lang, RightFeatureDesc_lang FROM ui_splash_screen_locale"
" WHERE (`VerifiedBuild` > 0) = ? AND locale = ?", CONNECTION_SYNCH);
// UnitPowerBar.db2
PrepareStatement(HOTFIX_SEL_UNIT_POWER_BAR, "SELECT ID, Name, Cost, OutOfError, ToolTip, MinPower, MaxPower, StartPower, CenterPower, "
"RegenerationPeace, RegenerationCombat, BarType, Flags, StartInset, EndInset, FileDataID1, FileDataID2, FileDataID3, FileDataID4, "