Game/Unit: Update shapeshift forms enum to match SpellShapeshiftForm.dbc (#17407)

This commit is contained in:
P-Kito
2016-06-17 21:26:51 +02:00
committed by Shauren
parent 65eb88c8a5
commit 11ed9b0b63
8 changed files with 119 additions and 119 deletions
+2 -2
View File
@@ -417,12 +417,12 @@ void Player::CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bo
if (Item* weapon = GetWeaponForAttack(BASE_ATTACK, true))
weaponSpeed = weapon->GetTemplate()->GetDelay() / 1000;
if (GetShapeshiftForm() == FORM_CAT)
if (GetShapeshiftForm() == FORM_CAT_FORM)
{
weaponMinDamage = weaponMinDamage / weaponSpeed;
weaponMaxDamage = weaponMaxDamage / weaponSpeed;
}
else if (GetShapeshiftForm() == FORM_BEAR)
else if (GetShapeshiftForm() == FORM_BEAR_FORM)
{
weaponMinDamage = weaponMinDamage / weaponSpeed + weaponMinDamage / 2.5;
weaponMaxDamage = weaponMinDamage / weaponSpeed + weaponMaxDamage / 2.5;