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https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-19 14:39:43 -04:00
Add spaces after commas
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@@ -37,10 +37,10 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PREPARE_STATEMENT(CHAR_GET_BANNED_NAME, "SELECT characters.name FROM characters, character_banned WHERE character_banned.guid = ? AND character_banned.guid = characters.guid", CONNECTION_SYNCH)
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// Start LoginQueryHolder content
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER, "SELECT guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags,"
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"position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost,"
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"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, instance_mode_mask,"
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"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk,"
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER, "SELECT guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, "
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"position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, "
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"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, instance_mode_mask, "
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"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, "
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"health, power1, power2, power3, power4, power5, power6, power7, instance_id, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles, actionBars FROM characters WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_GROUP, "SELECT guid FROM group_member WHERE memberGuid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_BOUNDINSTANCES, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = ?", CONNECTION_ASYNC)
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@@ -51,7 +51,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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"itemcount1, itemcount2, itemcount3, itemcount4 FROM character_queststatus WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_DAILYQUESTSTATUS, "SELECT quest, time FROM character_queststatus_daily WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_WEKLYQUESTSTATUS, "SELECT quest FROM character_queststatus_weekly WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_REPUTATION, "SELECT faction,standing,flags FROM character_reputation WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_REPUTATION, "SELECT faction, standing, flags FROM character_reputation WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_INVENTORY, "SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, bag, slot, "
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"item, itemEntry FROM character_inventory ci JOIN item_instance ii ON ci.item = ii.guid WHERE ci.guid = ? ORDER BY bag, slot", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_ACTIONS, "SELECT a.button, a.action, a.type FROM character_action as a, characters as c WHERE a.guid = c.guid AND a.spec = c.activespec AND a.guid = ? ORDER BY button", CONNECTION_ASYNC)
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@@ -61,7 +61,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_HOMEBIND, "SELECT mapId, zoneId, posX, posY, posZ FROM character_homebind WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_SPELLCOOLDOWNS, "SELECT spell, item, time FROM character_spell_cooldown WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_DECLINEDNAMES, "SELECT genitive, dative, accusative, instrumental, prepositional FROM character_declinedname WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_GUILD, "SELECT guildid,rank FROM guild_member WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_GUILD, "SELECT guildid, rank FROM guild_member WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_ACHIEVEMENTS, "SELECT achievement, date FROM character_achievement WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_CRITERIAPROGRESS, "SELECT criteria, counter, date FROM character_achievement_progress WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_PLAYER_EQUIPMENTSETS, "SELECT setguid, setindex, name, iconname, item0, item1, item2, item3, item4, item5, item6, item7, item8, "
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@@ -82,7 +82,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PREPARE_STATEMENT(CHAR_LOAD_AUCTIONS, "SELECT id, auctioneerguid, itemguid, itemEntry, itemowner, buyoutprice, time, buyguid, lastbid, startbid, deposit FROM auctionhouse ah INNER JOIN item_instance ii ON ii.guid = ah.itemguid", CONNECTION_SYNCH)
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PREPARE_STATEMENT(CHAR_ADD_AUCTION, "INSERT INTO auctionhouse (id, auctioneerguid, itemguid, itemowner, buyoutprice, time, buyguid, lastbid, startbid, deposit) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_DEL_AUCTION, "DELETE FROM auctionhouse WHERE id = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_ADD_MAIL, "INSERT INTO mail(id, messageType, stationery, mailTemplateId, sender, receiver, subject, body, has_items, expire_time, deliver_time, money,cod, checked) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_ADD_MAIL, "INSERT INTO mail(id, messageType, stationery, mailTemplateId, sender, receiver, subject, body, has_items, expire_time, deliver_time, money, cod, checked) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_DEL_MAIL, "DELETE FROM mail WHERE id = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_ADD_MAIL_ITEM, "INSERT INTO mail_items(mail_id, item_guid, receiver) VALUES (?, ?, ?)", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_DEL_EMPTY_EXPIRED_MAIL, "DELETE FROM mail WHERE expire_time < ? AND has_items = 0 AND body = ''", CONNECTION_ASYNC)
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@@ -155,7 +155,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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// 0-5: uint32
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PREPARE_STATEMENT(CHAR_SET_GUILD_EMBLEM_INFO, "UPDATE guild SET EmblemStyle = ?, EmblemColor = ?, BorderStyle = ?, BorderColor = ?, BackgroundColor = ? WHERE guildid = ?", CONNECTION_ASYNC)
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// 0: string, 1: string, 2: uint32, 3: uint8
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PREPARE_STATEMENT(CHAR_SET_GUILD_BANK_TAB_INFO, "UPDATE guild_bank_tab SET TabName = ?,TabIcon = ? WHERE guildid = ? AND TabId = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_SET_GUILD_BANK_TAB_INFO, "UPDATE guild_bank_tab SET TabName = ?, TabIcon = ? WHERE guildid = ? AND TabId = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_SET_GUILD_BANK_MONEY, "UPDATE guild SET BankMoney = ? WHERE guildid = ?", CONNECTION_ASYNC) // 0: uint64, 1: uint32
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// 0: uint8, 1: uint32, 2: uint8, 3: uint32
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PREPARE_STATEMENT(CHAR_SET_GUILD_BANK_EVENTLOG_TAB, "UPDATE guild_bank_eventlog SET TabId = ? WHERE guildid = ? AND TabId = ? AND LogGuid = ?", CONNECTION_ASYNC)
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@@ -187,7 +187,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PREPARE_STATEMENT(CHAR_RESET_GUILD_RANK_BANK_TIME5, "UPDATE guild_member SET BankResetTimeTab5 = 0 WHERE guildid = ? AND rank = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_LOAD_GUILDS,
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// 0 1 2 3 4 5 6
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"SELECT g.guildid, g.name, g.leaderguid, g.EmblemStyle, g.EmblemColor, g.BorderStyle, g.BorderColor,"
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"SELECT g.guildid, g.name, g.leaderguid, g.EmblemStyle, g.EmblemColor, g.BorderStyle, g.BorderColor, "
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// 7 8 9 10 11 12
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"g.BackgroundColor, g.info, g.motd, g.createdate, g.BankMoney, COUNT(gbt.guildid) "
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"FROM guild g LEFT JOIN guild_bank_tab gbt ON g.guildid = gbt.guildid GROUP BY g.guildid ORDER BY g.guildid ASC", CONNECTION_SYNCH)
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@@ -196,11 +196,11 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PREPARE_STATEMENT(CHAR_LOAD_CHAR_DATA_FOR_GUILD, "SELECT name, level, class, zone, account FROM characters WHERE guid = ?", CONNECTION_SYNCH)
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PREPARE_STATEMENT(CHAR_LOAD_GUILD_MEMBERS,
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// 0 1 2 3 4 5 6
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"SELECT guildid, gm.guid, rank, pnote, offnote, BankResetTimeMoney, BankRemMoney,"
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"SELECT guildid, gm.guid, rank, pnote, offnote, BankResetTimeMoney, BankRemMoney, "
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// 7 8 9 10 11 12
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"BankResetTimeTab0, BankRemSlotsTab0, BankResetTimeTab1, BankRemSlotsTab1, BankResetTimeTab2, BankRemSlotsTab2,"
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"BankResetTimeTab0, BankRemSlotsTab0, BankResetTimeTab1, BankRemSlotsTab1, BankResetTimeTab2, BankRemSlotsTab2, "
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// 13 14 15 16 17 18
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"BankResetTimeTab3, BankRemSlotsTab3, BankResetTimeTab4, BankRemSlotsTab4, BankResetTimeTab5, BankRemSlotsTab5,"
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"BankResetTimeTab3, BankRemSlotsTab3, BankResetTimeTab4, BankRemSlotsTab4, BankResetTimeTab5, BankRemSlotsTab5, "
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// 19 20 21 22 23 24
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"c.name, c.level, c.class, c.zone, c.account, c.logout_time "
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"FROM guild_member gm LEFT JOIN characters c ON c.guid = gm.guid ORDER BY guildid ASC", CONNECTION_SYNCH)
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@@ -237,12 +237,12 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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// Equipmentsets
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PREPARE_STATEMENT(CHAR_SET_EQUIP_SET, "UPDATE character_equipmentsets SET name=?, iconname=?, item0=?, item1=?, item2=?, item3=?, item4=?, item5=?, item6=?, item7=?, item8=?, item9=?, item10=?, item11=?, item12=?, item13=?, item14=?, item15=?, item16=?, item17=?, item18=? WHERE guid=? AND setguid=? AND setindex=?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_ADD_EQUIP_SET, "INSERT INTO character_equipmentsets (guid,setguid,setindex,name,iconname,item0,item1,item2,item3,item4,item5,item6,item7,item8,item9,item10,item11,item12,item13,item14,item15,item16,item17,item18) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_ADD_EQUIP_SET, "INSERT INTO character_equipmentsets (guid, setguid, setindex, name, iconname, item0, item1, item2, item3, item4, item5, item6, item7, item8, item9, item10, item11, item12, item13, item14, item15, item16, item17, item18) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_DEL_EQUIP_SET, "DELETE FROM character_equipmentsets WHERE setguid=?", CONNECTION_ASYNC)
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// Auras
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PREPARE_STATEMENT(CHAR_DEL_AURA, "DELETE FROM character_aura WHERE guid = ?", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_ADD_AURA, "INSERT INTO character_aura (guid,caster_guid,item_guid,spell,effect_mask,recalculate_mask,stackcount,amount0,amount1,amount2,base_amount0,base_amount1,base_amount2,maxduration,remaintime,remaincharges) "
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PREPARE_STATEMENT(CHAR_ADD_AURA, "INSERT INTO character_aura (guid, caster_guid, item_guid, spell, effect_mask, recalculate_mask, stackcount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges) "
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"VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC)
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// Account data
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@@ -261,7 +261,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PREPARE_STATEMENT(CHAR_DEL_TUTORIALS, "DELETE FROM account_tutorial WHERE accountId = ?", CONNECTION_ASYNC)
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// Instance saves
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PREPARE_STATEMENT(CHAR_ADD_INSTANCE_SAVE, "INSERT INTO instance (id,map,resettime,difficulty,completedEncounters,data) VALUES (?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_ADD_INSTANCE_SAVE, "INSERT INTO instance (id, map, resettime, difficulty, completedEncounters, data) VALUES (?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC)
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PREPARE_STATEMENT(CHAR_UPDATE_INSTANCE_DATA, "UPDATE instance SET completedEncounters=?, data=? WHERE id=?", CONNECTION_ASYNC)
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// Game event saves
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