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Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
--HG-- branch : trunk
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@@ -143,7 +143,7 @@ void DynamicObject::Update(uint32 p_time)
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Delete();
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}
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else
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sScriptMgr.OnDynamicObjectUpdate(this, p_time);
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sScriptMgr->OnDynamicObjectUpdate(this, p_time);
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}
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void DynamicObject::Delete()
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