*Integrate Script system to Core

-added ScriptMgr for loading scripts
-removed bindings
-moved script system to src/game
-moved scripts to src/scripts
-VC project files updated
-cmakes updated (not 100% done yet)

NOTE to Devs:
-file locations changed
-precompiled renamed to ScriptedPch
-ecsort_ai renamed to ScriptedEscortAI
-follower_ai renamed to ScriptedFollowerAI
-guard_ai renamed to ScriptedGuardAI
-simple_ai renamed to ScriptedSimpleAI
-sc_creature renamed to ScriptedCreature
-sc_gossip renamed to ScriptedGossip
-sc_instance  renamed to ScriptedInstance

*use the new headers in scripts, thank you

NOTE to ALL:
cmake not fully tested, please report any errors with it
could make creashes, incompability
USE AT YOUR OWN RISK before further tests!!

--HG--
branch : trunk
This commit is contained in:
Rat
2010-01-19 11:36:05 +01:00
parent f5dea61b66
commit 0cc053ea4d
601 changed files with 3908 additions and 7245 deletions
+849
View File
@@ -0,0 +1,849 @@
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* ScriptData
SDName: GO_Scripts
SD%Complete: 100
SDComment: Quest support: 4285,4287,4288(crystal pylons), 4296, 6481, 10990, 10991, 10992, Field_Repair_Bot->Teaches spell 22704. Barov_journal->Teaches spell 26089,12843,12982, 2936
SDCategory: Game Objects
EndScriptData */
/* ContentData
go_cat_figurine (the "trap" version of GO, two different exist)
go_northern_crystal_pylon
go_eastern_crystal_pylon
go_western_crystal_pylon
go_barov_journal
go_ethereum_prison
go_ethereum_stasis
go_sacred_fire_of_life
go_shrine_of_the_birds
go_southfury_moonstone
go_field_repair_bot_74A
go_orb_of_command
go_resonite_cask
go_tablet_of_madness
go_tablet_of_the_seven
go_tele_to_dalaran_crystal
go_tele_to_violet_stand
go_rusty_cage
go_scourge_cage
go_jotunheim_cage
go_table_theka
EndContentData */
#include "ScriptedPch.h"
/*######
## go_cat_figurine
######*/
enum eCatFigurine
{
SPELL_SUMMON_GHOST_SABER = 5968,
};
bool GOHello_go_cat_figurine(Player *pPlayer, GameObject *pGO)
{
pPlayer->CastSpell(pPlayer,SPELL_SUMMON_GHOST_SABER,true);
return false;
}
/*######
## go_crystal_pylons (3x)
######*/
bool GOHello_go_northern_crystal_pylon(Player *pPlayer, GameObject *pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
{
pPlayer->PrepareQuestMenu(pGO->GetGUID());
pPlayer->SendPreparedQuest(pGO->GetGUID());
}
if (pPlayer->GetQuestStatus(4285) == QUEST_STATUS_INCOMPLETE)
pPlayer->AreaExploredOrEventHappens(4285);
return true;
}
bool GOHello_go_eastern_crystal_pylon(Player *pPlayer, GameObject *pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
{
pPlayer->PrepareQuestMenu(pGO->GetGUID());
pPlayer->SendPreparedQuest(pGO->GetGUID());
}
if (pPlayer->GetQuestStatus(4287) == QUEST_STATUS_INCOMPLETE)
pPlayer->AreaExploredOrEventHappens(4287);
return true;
}
bool GOHello_go_western_crystal_pylon(Player *pPlayer, GameObject *pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
{
pPlayer->PrepareQuestMenu(pGO->GetGUID());
pPlayer->SendPreparedQuest(pGO->GetGUID());
}
if (pPlayer->GetQuestStatus(4288) == QUEST_STATUS_INCOMPLETE)
pPlayer->AreaExploredOrEventHappens(4288);
return true;
}
/*######
## go_barov_journal
######*/
bool GOHello_go_barov_journal(Player *pPlayer, GameObject *pGO)
{
if (pPlayer->HasSkill(SKILL_TAILORING) && pPlayer->GetBaseSkillValue(SKILL_TAILORING) >= 280 && !pPlayer->HasSpell(26086))
{
pPlayer->CastSpell(pPlayer,26095,false);
}
return true;
}
/*######
## go_field_repair_bot_74A
######*/
bool GOHello_go_field_repair_bot_74A(Player *pPlayer, GameObject *pGO)
{
if (pPlayer->HasSkill(SKILL_ENGINERING) && pPlayer->GetBaseSkillValue(SKILL_ENGINERING) >= 300 && !pPlayer->HasSpell(22704))
{
pPlayer->CastSpell(pPlayer,22864,false);
}
return true;
}
/*######
## go_gilded_brazier
######*/
enum eGildedBrazier
{
NPC_STILLBLADE = 17716,
};
bool GOHello_go_gilded_brazier(Player *pPlayer, GameObject *pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
if (Creature* pCreature = pPlayer->SummonCreature(NPC_STILLBLADE, 8087.632, -7542.740, 151.568, 0.122, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000))
pCreature->AI()->AttackStart(pPlayer);
return true;
}
/*######
## go_orb_of_command
######*/
bool GOHello_go_orb_of_command(Player *pPlayer, GameObject *pGO)
{
if (pPlayer->GetQuestRewardStatus(7761))
pPlayer->CastSpell(pPlayer,23460,true);
return true;
}
/*######
## go_tablet_of_madness
######*/
bool GOHello_go_tablet_of_madness(Player *pPlayer, GameObject *pGO)
{
if (pPlayer->HasSkill(SKILL_ALCHEMY) && pPlayer->GetSkillValue(SKILL_ALCHEMY) >= 300 && !pPlayer->HasSpell(24266))
{
pPlayer->CastSpell(pPlayer,24267,false);
}
return true;
}
/*######
## go_tablet_of_the_seven
######*/
//TODO: use gossip option ("Transcript the Tablet") instead, if Trinity adds support.
bool GOHello_go_tablet_of_the_seven(Player *pPlayer, GameObject *pGO)
{
if (pGO->GetGoType() != GAMEOBJECT_TYPE_QUESTGIVER)
return true;
if (pPlayer->GetQuestStatus(4296) == QUEST_STATUS_INCOMPLETE)
pPlayer->CastSpell(pPlayer,15065,false);
return true;
}
/*#####
## go_jump_a_tron
######*/
bool GOHello_go_jump_a_tron(Player *pPlayer, GameObject *pGO)
{
if (pPlayer->GetQuestStatus(10111) == QUEST_STATUS_INCOMPLETE)
pPlayer->CastSpell(pPlayer,33382,true);
return true;
}
/*######
## go_ethereum_prison
######*/
enum eEthereumPrison
{
SPELL_REP_LC = 39456,
SPELL_REP_SHAT = 39457,
SPELL_REP_CE = 39460,
SPELL_REP_CON = 39474,
SPELL_REP_KT = 39475,
SPELL_REP_SPOR = 39476
};
const uint32 NpcPrisonEntry[] =
{
22810, 22811, 22812, 22813, 22814, 22815, //good guys
20783, 20784, 20785, 20786, 20788, 20789, 20790 //bad guys
};
bool GOHello_go_ethereum_prison(Player *pPlayer, GameObject *pGO)
{
int Random = rand() % (sizeof(NpcPrisonEntry) / sizeof(uint32));
if (Creature* pCreature = pPlayer->SummonCreature(NpcPrisonEntry[Random],
pGO->GetPositionX(), pGO->GetPositionY(), pGO->GetPositionZ(), pGO->GetAngle(pPlayer),
TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
{
if (!pCreature->IsHostileTo(pPlayer))
{
uint32 Spell = 0;
if (FactionTemplateEntry const* pFaction = pCreature->getFactionTemplateEntry())
{
switch(pFaction->faction)
{
case 1011: Spell = SPELL_REP_LC; break;
case 935: Spell = SPELL_REP_SHAT; break;
case 942: Spell = SPELL_REP_CE; break;
case 933: Spell = SPELL_REP_CON; break;
case 989: Spell = SPELL_REP_KT; break;
case 970: Spell = SPELL_REP_SPOR; break;
}
if (Spell)
pCreature->CastSpell(pPlayer, Spell, false);
else
error_log("TSCR: go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", pCreature->GetEntry(), pCreature->getFaction());
}
}
}
return false;
}
/*######
## go_ethereum_stasis
######*/
const uint32 NpcStasisEntry[] =
{
22825, 20888, 22827, 22826, 22828
};
bool GOHello_go_ethereum_stasis(Player *pPlayer, GameObject *pGO)
{
int Random = rand() % (sizeof(NpcStasisEntry) / sizeof(uint32));
pPlayer->SummonCreature(NpcStasisEntry[Random],
pGO->GetPositionX(), pGO->GetPositionY(), pGO->GetPositionZ(), pGO->GetAngle(pPlayer),
TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
return false;
}
/*######
## go_resonite_cask
######*/
enum eResoniteCask
{
NPC_GOGGEROC = 11920
};
bool GOHello_go_resonite_cask(Player *pPlayer, GameObject *pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
pGO->SummonCreature(NPC_GOGGEROC, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 300000);
return false;
}
/*######
## go_sacred_fire_of_life
######*/
#define NPC_ARIKARA 10882
bool GOHello_go_sacred_fire_of_life(Player *pPlayer, GameObject *pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
pPlayer->SummonCreature(NPC_ARIKARA, -5008.338, -2118.894, 83.657, 0.874, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
return true;
}
/*######
## go_shrine_of_the_birds
######*/
enum eShrineOfTheBirds
{
NPC_HAWK_GUARD = 22992,
NPC_EAGLE_GUARD = 22993,
NPC_FALCON_GUARD = 22994,
GO_SHRINE_HAWK = 185551,
GO_SHRINE_EAGLE = 185547,
GO_SHRINE_FALCON = 185553
};
bool GOHello_go_shrine_of_the_birds(Player *pPlayer, GameObject *pGO)
{
uint32 BirdEntry = 0;
float fX, fY, fZ;
pGO->GetClosePoint(fX, fY, fZ, pGO->GetObjectSize(), INTERACTION_DISTANCE);
switch(pGO->GetEntry())
{
case GO_SHRINE_HAWK:
BirdEntry = NPC_HAWK_GUARD;
break;
case GO_SHRINE_EAGLE:
BirdEntry = NPC_EAGLE_GUARD;
break;
case GO_SHRINE_FALCON:
BirdEntry = NPC_FALCON_GUARD;
break;
}
if (BirdEntry)
pPlayer->SummonCreature(BirdEntry, fX, fY, fZ, pGO->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
return false;
}
/*######
## go_southfury_moonstone
######*/
enum eSouthfury
{
NPC_RIZZLE = 23002,
SPELL_BLACKJACK = 39865, //stuns player
SPELL_SUMMON_RIZZLE = 39866
};
bool GOHello_go_southfury_moonstone(Player *pPlayer, GameObject *pGO)
{
//implicitTarget=48 not implemented as of writing this code, and manual summon may be just ok for our purpose
//pPlayer->CastSpell(pPlayer,SPELL_SUMMON_RIZZLE,false);
if (Creature* pCreature = pPlayer->SummonCreature(NPC_RIZZLE, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0))
pCreature->CastSpell(pPlayer,SPELL_BLACKJACK,false);
return false;
}
/*######
## go_tele_to_dalaran_crystal
######*/
enum eDalaranCrystal
{
QUEST_LEARN_LEAVE_RETURN = 12790,
QUEST_TELE_CRYSTAL_FLAG = 12845
};
bool GOHello_go_tele_to_dalaran_crystal(Player *pPlayer, GameObject *pGO)
{
if (pPlayer->GetQuestRewardStatus(QUEST_TELE_CRYSTAL_FLAG))
return false;
//TODO: must send error message (what kind of message? On-screen?)
return true;
}
/*######
## go_tele_to_violet_stand
######*/
bool GOHello_go_tele_to_violet_stand(Player *pPlayer, GameObject *pGO)
{
if (pPlayer->GetQuestRewardStatus(QUEST_LEARN_LEAVE_RETURN) || pPlayer->GetQuestStatus(QUEST_LEARN_LEAVE_RETURN) == QUEST_STATUS_INCOMPLETE)
return false;
return true;
}
/*######
## go_fel_crystalforge
######*/
#define GOSSIP_FEL_CRYSTALFORGE_TEXT 31000
#define GOSSIP_FEL_CRYSTALFORGE_ITEM_TEXT_RETURN 31001
#define GOSSIP_FEL_CRYSTALFORGE_ITEM_1 "Purchase 1 Unstable Flask of the Beast for the cost of 10 Apexis Shards"
#define GOSSIP_FEL_CRYSTALFORGE_ITEM_5 "Purchase 5 Unstable Flask of the Beast for the cost of 50 Apexis Shards"
#define GOSSIP_FEL_CRYSTALFORGE_ITEM_RETURN "Use the fel crystalforge to make another purchase."
enum eFelCrystalforge
{
SPELL_CREATE_1_FLASK_OF_BEAST = 40964,
SPELL_CREATE_5_FLASK_OF_BEAST = 40965,
};
bool GOHello_go_fel_crystalforge(Player *pPlayer, GameObject *pGO)
{
if ( pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER ) /* != GAMEOBJECT_TYPE_QUESTGIVER) */
pPlayer->PrepareQuestMenu(pGO->GetGUID()); /* return true*/
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_TEXT, pGO->GetGUID());
return true;
}
bool GOSelect_go_fel_crystalforge(Player *pPlayer, GameObject *pGO, uint32 uiSender, uint32 uiAction)
{
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->CastSpell(pPlayer,SPELL_CREATE_1_FLASK_OF_BEAST,false);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_ITEM_TEXT_RETURN, pGO->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->CastSpell(pPlayer,SPELL_CREATE_5_FLASK_OF_BEAST,false);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_ITEM_TEXT_RETURN, pGO->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_TEXT, pGO->GetGUID());
break;
}
return true;
}
/*######
## go_bashir_crystalforge
######*/
enum eBashirCrystalforge
{
SPELL_CREATE_1_FLASK_OF_SORCERER = 40968,
SPELL_CREATE_5_FLASK_OF_SORCERER = 40970,
};
bool GOHello_go_bashir_crystalforge(Player *pPlayer, GameObject *pGO)
{
pPlayer->CastSpell(pPlayer,SPELL_CREATE_1_FLASK_OF_SORCERER,false);
return false;
}
/*######
## matrix_punchograph
######*/
enum eMatrixPunchograph
{
ITEM_WHITE_PUNCH_CARD = 9279,
ITEM_YELLOW_PUNCH_CARD = 9280,
ITEM_BLUE_PUNCH_CARD = 9282,
ITEM_RED_PUNCH_CARD = 9281,
ITEM_PRISMATIC_PUNCH_CARD = 9316,
SPELL_YELLOW_PUNCH_CARD = 11512,
SPELL_BLUE_PUNCH_CARD = 11525,
SPELL_RED_PUNCH_CARD = 11528,
SPELL_PRISMATIC_PUNCH_CARD = 11545,
MATRIX_PUNCHOGRAPH_3005_A = 142345,
MATRIX_PUNCHOGRAPH_3005_B = 142475,
MATRIX_PUNCHOGRAPH_3005_C = 142476,
MATRIX_PUNCHOGRAPH_3005_D = 142696,
};
bool GOHello_go_matrix_punchograph(Player *pPlayer, GameObject *pGO)
{
switch(pGO->GetEntry())
{
case MATRIX_PUNCHOGRAPH_3005_A:
if(pPlayer->HasItemCount(ITEM_WHITE_PUNCH_CARD, 1))
{
pPlayer->DestroyItemCount(ITEM_WHITE_PUNCH_CARD, 1, true);
pPlayer->CastSpell(pPlayer,SPELL_YELLOW_PUNCH_CARD,true);
}
break;
case MATRIX_PUNCHOGRAPH_3005_B:
if(pPlayer->HasItemCount(ITEM_YELLOW_PUNCH_CARD, 1))
{
pPlayer->DestroyItemCount(ITEM_YELLOW_PUNCH_CARD, 1, true);
pPlayer->CastSpell(pPlayer,SPELL_BLUE_PUNCH_CARD,true);
}
break;
case MATRIX_PUNCHOGRAPH_3005_C:
if(pPlayer->HasItemCount(ITEM_BLUE_PUNCH_CARD, 1))
{
pPlayer->DestroyItemCount(ITEM_BLUE_PUNCH_CARD, 1, true);
pPlayer->CastSpell(pPlayer,SPELL_RED_PUNCH_CARD,true);
}
break;
case MATRIX_PUNCHOGRAPH_3005_D:
if(pPlayer->HasItemCount(ITEM_RED_PUNCH_CARD, 1))
{
pPlayer->DestroyItemCount(ITEM_RED_PUNCH_CARD, 1, true);
pPlayer->CastSpell(pPlayer, SPELL_PRISMATIC_PUNCH_CARD, true);
}
break;
default:
break;
}
return false;
}
/*######
## go_rusty_cage
######*/
enum eRustyCage
{
NPC_GOBLIN_PRISIONER = 29466
};
bool GOHello_go_rusty_cage(Player *pPlayer, GameObject *pGO)
{
if(Creature *pGoblinPrisoner = pGO->FindNearestCreature(NPC_GOBLIN_PRISIONER, 5.0f, true))
{
pGO->SetGoState(GO_STATE_ACTIVE);
pPlayer->KilledMonsterCredit(NPC_GOBLIN_PRISIONER, pGoblinPrisoner->GetGUID());
pGoblinPrisoner->DisappearAndDie();
}
return true;
}
/*######
## go_scourge_cage
######*/
enum eScourgeCage
{
NPC_SCOURGE_PRISONER = 25610
};
bool GOHello_go_scourge_cage(Player *pPlayer, GameObject *pGO)
{
if (Creature *pNearestPrisoner = pGO->FindNearestCreature(NPC_SCOURGE_PRISONER, 5.0f, true))
{
pGO->SetGoState(GO_STATE_ACTIVE);
pPlayer->KilledMonsterCredit(NPC_SCOURGE_PRISONER, pNearestPrisoner->GetGUID());
pNearestPrisoner->DisappearAndDie();
}
return true;
}
/*######
## go_arcane_prison
######*/
enum eArcanePrison
{
QUEST_PRISON_BREAK = 11587,
SPELL_ARCANE_PRISONER_KILL_CREDIT = 45456
};
bool GOHello_go_arcane_prison(Player *pPlayer, GameObject *pGO)
{
if (pPlayer->GetQuestStatus(QUEST_PRISON_BREAK) == QUEST_STATUS_INCOMPLETE)
{
pGO->SummonCreature(25318, 3485.089844, 6115.7422188, 70.966812, 0, TEMPSUMMON_TIMED_DESPAWN, 60000);
pPlayer->CastSpell(pPlayer, SPELL_ARCANE_PRISONER_KILL_CREDIT, true);
return true;
} else
return false;
}
/*######
## go_blood_filled_orb
######*/
#define NPC_ZELEMAR 17830
bool GOHello_go_blood_filled_orb(Player *pPlayer, GameObject *pGO)
{
if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
pPlayer->SummonCreature(NPC_ZELEMAR, -369.746, 166.759, -21.50, 5.235, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
return true;
}
/*######
## go_jotunheim_cage
######*/
enum eJotunheimCage
{
NPC_EBON_BLADE_PRISONER_HUMAN = 30186,
NPC_EBON_BLADE_PRISONER_NE = 30194,
NPC_EBON_BLADE_PRISONER_TROLL = 30196,
NPC_EBON_BLADE_PRISONER_ORC = 30195,
SPELL_SUMMON_BLADE_KNIGHT_H = 56207,
SPELL_SUMMON_BLADE_KNIGHT_NE = 56209,
SPELL_SUMMON_BLADE_KNIGHT_ORC = 56212,
SPELL_SUMMON_BLADE_KNIGHT_TROLL = 56214
};
bool GOHello_go_jotunheim_cage(Player* pPlayer, GameObject* pGO)
{
Creature* pPrisoner;
pPrisoner = NULL;
if ((pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_HUMAN, 5.0f, true)) ||
(pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_TROLL, 5.0f, true)) ||
(pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_ORC, 5.0f, true)) ||
(pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_NE, 5.0f, true)))
{
if (pPrisoner && pPrisoner->isAlive())
{
pPrisoner->DisappearAndDie();
pPlayer->KilledMonsterCredit(NPC_EBON_BLADE_PRISONER_HUMAN, 0);
switch(pPrisoner->GetEntry())
{
case NPC_EBON_BLADE_PRISONER_HUMAN:
pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_H,true);
break;
case NPC_EBON_BLADE_PRISONER_NE:
pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_NE,true);
break;
case NPC_EBON_BLADE_PRISONER_TROLL:
pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_TROLL,true);
break;
case NPC_EBON_BLADE_PRISONER_ORC:
pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_ORC,true);
break;
}
}
}
return true;
}
enum eTableTheka
{
GOSSIP_TABLE_THEKA = 1653,
QUEST_SPIDER_GOLD = 2936
};
bool GOHello_go_table_theka(Player* pPlayer, GameObject* pGO)
{
if (pPlayer->GetQuestStatus(QUEST_SPIDER_GOLD) == QUEST_STATUS_INCOMPLETE)
pPlayer->AreaExploredOrEventHappens(QUEST_SPIDER_GOLD);
pPlayer->SEND_GOSSIP_MENU(GOSSIP_TABLE_THEKA, pGO->GetGUID());
return true;
}
/*######
* ## go_inconspicuous_landmark
* ######*/
enum eInconspicuousLandmark
{
SPELL_SUMMON_PIRATES_TREASURE_AND_TRIGGER_MOB = 11462,
ITEM_CUERGOS_KEY = 9275,
};
bool GOHello_go_inconspicuous_landmark(Player *pPlayer, GameObject* pGO)
{
if (pPlayer->HasItemCount(ITEM_CUERGOS_KEY,1))
return false;
pPlayer->CastSpell(pPlayer,SPELL_SUMMON_PIRATES_TREASURE_AND_TRIGGER_MOB,true);
return true;
}
void AddSC_go_scripts()
{
Script *newscript;
newscript = new Script;
newscript->Name = "go_cat_figurine";
newscript->pGOHello = &GOHello_go_cat_figurine;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_northern_crystal_pylon";
newscript->pGOHello = &GOHello_go_northern_crystal_pylon;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_eastern_crystal_pylon";
newscript->pGOHello = &GOHello_go_eastern_crystal_pylon;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_western_crystal_pylon";
newscript->pGOHello = &GOHello_go_western_crystal_pylon;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_barov_journal";
newscript->pGOHello = &GOHello_go_barov_journal;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_field_repair_bot_74A";
newscript->pGOHello = &GOHello_go_field_repair_bot_74A;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_gilded_brazier";
newscript->pGOHello = &GOHello_go_gilded_brazier;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_orb_of_command";
newscript->pGOHello = &GOHello_go_orb_of_command;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_shrine_of_the_birds";
newscript->pGOHello = &GOHello_go_shrine_of_the_birds;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_southfury_moonstone";
newscript->pGOHello = &GOHello_go_southfury_moonstone;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_tablet_of_madness";
newscript->pGOHello = &GOHello_go_tablet_of_madness;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_tablet_of_the_seven";
newscript->pGOHello = &GOHello_go_tablet_of_the_seven;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_jump_a_tron";
newscript->pGOHello = &GOHello_go_jump_a_tron;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_ethereum_prison";
newscript->pGOHello = &GOHello_go_ethereum_prison;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_ethereum_stasis";
newscript->pGOHello = &GOHello_go_ethereum_stasis;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_resonite_cask";
newscript->pGOHello = &GOHello_go_resonite_cask;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_sacred_fire_of_life";
newscript->pGOHello = &GOHello_go_sacred_fire_of_life;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_tele_to_dalaran_crystal";
newscript->pGOHello = &GOHello_go_tele_to_dalaran_crystal;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_tele_to_violet_stand";
newscript->pGOHello = &GOHello_go_tele_to_violet_stand;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_fel_crystalforge";
newscript->pGOHello = &GOHello_go_fel_crystalforge;
newscript->pGOSelect = &GOSelect_go_fel_crystalforge;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_bashir_crystalforge";
newscript->pGOHello = &GOHello_go_bashir_crystalforge;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_matrix_punchograph";
newscript->pGOHello = &GOHello_go_matrix_punchograph;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_rusty_cage";
newscript->pGOHello = &GOHello_go_rusty_cage;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_scourge_cage";
newscript->pGOHello = &GOHello_go_scourge_cage;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_arcane_prison";
newscript->pGOHello = &GOHello_go_arcane_prison;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_blood_filled_orb";
newscript->pGOHello = &GOHello_go_blood_filled_orb;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_jotunheim_cage";
newscript->pGOHello = &GOHello_go_jotunheim_cage;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_table_theka";
newscript->pGOHello = &GOHello_go_table_theka;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_inconspicuous_landmark";
newscript->pGOHello = &GOHello_go_inconspicuous_landmark;
newscript->RegisterSelf();
}