Core/Spells: Adding SpellTargetObjectTypes to spell target checker to early-eliminate alive units (#26028)

* Added object type into checker that is used by grid search to early eliminate alive units when looking for corpses
* Removed script 'spell_hun_pet_carrion_feeder'. Ability doesn't exist anymore
This commit is contained in:
Matan Shukry
2021-02-05 22:29:00 +02:00
committed by GitHub
parent b832ed2479
commit 0cae71eac5
8 changed files with 38 additions and 83 deletions
+1 -1
View File
@@ -588,7 +588,7 @@ class spell_gen_cannibalize : public SpellScript
float max_range = GetSpellInfo()->GetMaxRange(false);
WorldObject* result = nullptr;
// search for nearby enemy corpse in range
Trinity::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_ENEMY);
Trinity::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_ENEMY, TARGET_OBJECT_TYPE_CORPSE_ENEMY);
Trinity::WorldObjectSearcher<Trinity::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
Cell::VisitWorldObjects(caster, searcher, max_range);
if (!result)