Core/CreatureTextMgr: Added support for creature_text localization

This commit is contained in:
Shauren
2012-03-01 22:26:05 +01:00
parent 91e7dc8561
commit 09f0a2c04f
6 changed files with 455 additions and 191 deletions

View File

@@ -34,6 +34,46 @@
#include "Vehicle.h"
#include "ScriptedGossip.h"
class TrinityStringTextBuilder
{
public:
TrinityStringTextBuilder(WorldObject* obj, ChatMsg msgtype, int32 id, uint32 language, uint64 targetGUID)
: _source(obj), _msgType(msgtype), _textId(id), _language(language), _targetGUID(targetGUID)
{
}
size_t operator()(WorldPacket* data, LocaleConstant locale) const
{
std::string text = sObjectMgr->GetTrinityString(_textId, locale);
char const* localizedName = _source->GetNameForLocaleIdx(locale);
*data << uint8(_msgType);
*data << uint32(_language);
*data << uint64(_source->GetGUID());
*data << uint32(1); // 2.1.0
*data << uint32(strlen(localizedName)+1);
*data << localizedName;
size_t whisperGUIDpos = data->wpos();
*data << uint64(_targetGUID); // Unit Target
if (_targetGUID && !IS_PLAYER_GUID(_targetGUID))
{
*data << uint32(1); // target name length
*data << uint8(0); // target name
}
*data << uint32(text.length() + 1);
*data << text;
*data << uint8(0); // ChatTag
return whisperGUIDpos;
}
WorldObject* _source;
ChatMsg _msgType;
int32 _textId;
uint32 _language;
uint64 _targetGUID;
};
SmartScript::SmartScript()
{
go = NULL;
@@ -695,7 +735,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
me->DoFleeToGetAssistance();
if (e.action.flee.withEmote)
sCreatureTextMgr->SendChatString(me, sObjectMgr->GetTrinityStringForDBCLocale(LANG_FLEE), CHAT_MSG_MONSTER_EMOTE);
{
TrinityStringTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, LANG_FLEE, LANG_UNIVERSAL, 0);
sCreatureTextMgr->SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE);
}
sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_FLEE_FOR_ASSIST: Creature %u DoFleeToGetAssistance", me->GetGUIDLow());
break;
}