Core/SAI: Add SAI action to create a conversation (#26169)

This commit is contained in:
Matan Shukry
2021-02-27 12:22:55 +02:00
committed by GitHub
parent 87ec98dd21
commit 0996d60944
3 changed files with 37 additions and 1 deletions

View File

@@ -2362,6 +2362,25 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
break;
}
case SMART_ACTION_TALK_CONVERSATION:
{
if (WorldObject* baseObject = GetBaseObject())
{
for (WorldObject* const target : targets)
{
if (Player* playerTarget = target->ToPlayer())
{
Conversation* conversation = Conversation::CreateConversation(e.action.conversation.id, playerTarget,
*playerTarget, { playerTarget->GetGUID() }, nullptr);
if (!conversation)
TC_LOG_WARN("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_TALK_CONVERSATION: id %u, baseObject %s, target %s - failed to create",
e.action.conversation.id, baseObject->GetName().c_str(), playerTarget->GetName().c_str());
}
}
}
break;
}
default:
TC_LOG_ERROR("sql.sql", "SmartScript::ProcessAction: Entry " SI64FMTD " SourceType %u, Event %u, Unhandled Action type %u", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
break;