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Core/Misc: Fix merge fail
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@@ -2753,7 +2753,7 @@ bool WorldObject::InSamePhase(WorldObject const* obj) const
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void WorldObject::PlayDistanceSound(uint32 sound_id, Player* target /*= NULL*/)
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{
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WorldPacket data(SMSG_PLAY_OBJECT_SOUND, 4+8);
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WorldPacket data(SMSG_PLAY_OBJECT_SOUND, 4 + 8);
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data << uint32(sound_id);
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data << uint64(GetGUID());
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if (target)
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@@ -2764,7 +2764,7 @@ void WorldObject::PlayDistanceSound(uint32 sound_id, Player* target /*= NULL*/)
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void WorldObject::PlayDirectSound(uint32 sound_id, Player* target /*= NULL*/)
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{
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WorldPacket data(SMSG_PLAY_SOUND, 4);
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WorldPacket data(SMSG_PLAY_SOUND, 4 + 8);
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data << uint32(sound_id);
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data << uint64(GetGUID());
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if (target)
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