Core/LFG: Move 2 logs in trace

This commit is contained in:
Vincent-Michael
2014-07-11 10:22:27 +02:00
parent cbcfa73e65
commit 04c2f6ca14
13 changed files with 19 additions and 19 deletions
@@ -832,7 +832,7 @@ bool GameObject::LoadGameObjectFromDB(uint32 guid, Map* map, bool addToMap)
if (data->phaseid)
SetInPhase(data->phaseid, false, true);
if (data->phaseGroup)
{
// Set the gameobject in all the phases of the phasegroup