mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-20 23:11:56 -04:00
Core/DataStores: Fixed db2 structures after 7.3.5
This commit is contained in:
@@ -779,8 +779,8 @@ void Player::UpdateAllRunesRegen()
|
||||
PowerTypeEntry const* runeEntry = sDB2Manager.GetPowerTypeEntry(POWER_RUNES);
|
||||
|
||||
uint32 cooldown = GetRuneBaseCooldown();
|
||||
SetStatFloatValue(UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER + runeIndex, float(1 * IN_MILLISECONDS) / float(cooldown) - runeEntry->RegenerationPeace);
|
||||
SetStatFloatValue(UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER + runeIndex, float(1 * IN_MILLISECONDS) / float(cooldown) - runeEntry->RegenerationCombat);
|
||||
SetStatFloatValue(UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER + runeIndex, float(1 * IN_MILLISECONDS) / float(cooldown) - runeEntry->RegenPeace);
|
||||
SetStatFloatValue(UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER + runeIndex, float(1 * IN_MILLISECONDS) / float(cooldown) - runeEntry->RegenCombat);
|
||||
}
|
||||
|
||||
void Player::_ApplyAllStatBonuses()
|
||||
|
||||
Reference in New Issue
Block a user