-- 
DELETE FROM `gameobject` WHERE `guid` IN (7078);
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES
(7078, 184685, 530, 1, 1, -2668.07, 4423.7, 37.0967, 6.25323, 0, 0, -0.0149793, 0.999888, 300, 100, 1);
