#ifndef EFSW_SYSTEMIMPLWIN_HPP
#define EFSW_SYSTEMIMPLWIN_HPP

#include <efsw/base.hpp>

#if EFSW_PLATFORM == EFSW_PLATFORM_WIN32

namespace efsw { namespace Platform {

class System
{
	public:
		static void sleep( const unsigned long& ms );

		static std::string getProcessPath();

		static void maxFD();

		static Uint64 getMaxFD();
};

}}

#endif

#endif
