Files
RandomScriptsforAzerothCore/Patchqwerktest.lua
2023-02-08 11:34:43 -07:00

49 lines
2.1 KiB
Lua

local Patchqwerk = {}
function Patchqwerk.OnSpawn(event, creature)
creature:SendUnitYell("Patchqwerk make Lich King proud! You die now!",0)
creature:SetMaxHealth(4664000)
end
function Patchqwerk.PoisonBoltVolley(eventId, delay, calls, creature)
creature:CastSpell(creature:GetVictim(), 40095, true)
end
function Patchqwerk.CastHatefulStrike(eventId, delay, calls, creature)
creature:CastSpell(creature:GetVictim(), 28308, true)
end
function Patchqwerk.CastGore(eventId, delay, calls, creature)
creature:CastSpell(creature:GetVictim(), 48130, true)
end
function Patchqwerk.OnEnterCombat(event, creature, target)
local yellOptions = { "Patchqwerk huuuuungry!", "Time for a snack!", "You're mine now!", "You look delicious. Patchqwerk eat you now!", "I not eat in days, time to feast!", "Me smash and eat you now!", "Me so hungry, me eat anything... even you!" }
local randomIndex = math.random(1, 7)
local selectedYell = yellOptions[randomIndex] --script pulls one dialogue option from above upon entering combat.
creature:SendUnitYell(selectedYell, 0)
creature:RegisterEvent(Patchqwerk.PoisonBoltVolley, 7000, 0)
creature:RegisterEvent(Patchqwerk.CastHatefulStrike, 15000, 0)
creature:RegisterEvent(Patchqwerk.CastGore, 20000, 0)
end
function Patchqwerk.OnLeaveCombat(event, creature)
local yellOptions = { "You not so tasty afterall...", "I'll be back for seconds!", "No more play? Too bad...", "Maybe next time you'll taste better!","Me still hungry, come back later!","You not enough food, me go find more!" }
local randomIndex = math.random(1, 6)
local selectedYell = yellOptions[randomIndex]
creature:SendUnitYell(selectedYell, 0)
creature:RemoveEvents()
end
function Patchqwerk.OnDied(event, creature, killer)
creature:SendUnitYell("Patchqwerk forget to chew...", 0)
if(killer:GetObjectType() == "Player") then
killer:SendBroadcastMessage("You killed " ..creature:GetName().."!")
end
creature:RemoveEvents()
end
RegisterCreatureEvent(400012, 1, Patchqwerk.OnEnterCombat)
RegisterCreatureEvent(400012, 2, Patchqwerk.OnLeaveCombat)
RegisterCreatureEvent(400012, 4, Patchqwerk.OnDied)
RegisterCreatureEvent(400012, 5, Patchqwerk.OnSpawn)