Files
RandomScriptsforAzerothCore/Stormwind/TrapQuestA.lua
2023-03-21 02:25:28 -06:00

20 lines
624 B
Lua

-- Quest ID for the quest that should trigger the sound
local QUEST_ID = 30004
-- Creature ID for the creature that gives the quest
local CREATURE_ID = 12480
-- Sound ID for the sound that should play when the quest is accepted
local SOUND_ID = 20426
-- Emote ID for the emote that should play when the quest is accepted
local EMOTE_ID = 113
-- Register the event for quest acceptance
RegisterCreatureEvent(CREATURE_ID, 31, function(event, player, creature, quest)
if quest:GetId() == QUEST_ID then
creature:PlayDistanceSound(SOUND_ID)
creature:PerformEmote(EMOTE_ID)
end
end)