local spellIds = {100209, 100211, 100210, 100213, 100214, 100215, 100216, 100217, 100218, 100219, 100220, 100180, 100221, 100222} local requiredAuraRange = {200049, 200181} local requiredLevel = 45 local emoteId = 444 local soundId = 53774 function OnSpellCast(event, player, spell, skipCheck) for i, spellId in ipairs(spellIds) do if (spell:GetEntry() == spellId) then local hasRequiredAura = false for j = requiredAuraRange[1], requiredAuraRange[2] do if (player:HasAura(j)) then hasRequiredAura = true break end end local map = player:GetMap() local mapId = map:GetMapId() local restrictionMessage = "You cannot cast this spell in battlegrounds, dungeons, or raids." if (mapId == 530 and player:GetLevel() < 70) then restrictionMessage = "You must be level 70 to cast this spell in Outland." elseif (mapId == 571 and not player:HasSpell(54197)) then restrictionMessage = "You must have Cold Weather Flying to cast this spell in Northrend." end if (player:InBattleground() or map:IsDungeon() or map:IsRaid() or (mapId == 530 and player:GetLevel() < 70) or (mapId == 571 and not player:HasSpell(54197))) then player:SendAreaTriggerMessage(restrictionMessage) spell:Cancel() return false elseif (not hasRequiredAura and player:GetLevel() >= requiredLevel) then player:SendAreaTriggerMessage("You must have wings equipped to cast this spell.") spell:Cancel() return false elseif (hasRequiredAura and player:GetLevel() < requiredLevel) then player:SendAreaTriggerMessage("You must be at least level 45 to cast this spell.") spell:Cancel() return false elseif (not hasRequiredAura and player:GetLevel() < requiredLevel) then player:SendAreaTriggerMessage("You must be at least level 45 and have wings equipped to cast this spell.") spell:Cancel() return false elseif (spell:GetEntry() == 100210 or spell:GetEntry() == 100218 or spell:GetEntry() == 100219 or spell:GetEntry() == 100220) then --player:PerformEmote(emoteId) player:PlayDirectSound(soundId) local maxHealth = player:GetMaxHealth() local healthToReduce = maxHealth * 0.10 -- 10% of max health local newHealth = player:GetHealth() - healthToReduce local healthPct = (newHealth / maxHealth) * 100 if healthPct <= 5 then player:Kill(player) else player:SetHealth(newHealth) end elseif (spell:GetEntry() == 100209) then player:CastSpell(player, 71495, true) player:CastSpell(player, 34602, true) player:CastSpell(player, 75459, true) elseif (spell:GetEntry() == 100216) then player:CastSpell(player, 75459, true) player:CastSpell(player, 34602, true) elseif (spell:GetEntry() == 100217) then player:CastSpell(player, 71495, true) player:CastSpell(player, 34602, true) player:CastSpell(player, 75459, true) elseif (spell:GetEntry() == 100221) then player:CastSpell(player, 71495, true) player:CastSpell(player, 34602, true) elseif (spell:GetEntry() == 100211 or spell:GetEntry() == 100213 or spell:GetEntry() == 100214 or spell:GetEntry() == 100215) then player:CastSpell(player, 34602, true) player:CastSpell(player, 75459, true) end end end end RegisterPlayerEvent(5, OnSpellCast)