--This script is for people who want to remove the cooldowns for Up, Up and Away and Skyburst spells --Up, Up and Away will still have a CD but is reset when you cast Skyburst local resetCooldown = false -- Set to true to enable local castFullHeal = false -- Set to true to enable. This will remove the damage caused to the player by Skyburst local function ResetCooldowns(event, player, spell) local spellId = spell:GetEntry() if resetCooldown and (spellId == 100209 or spellId == 100217 or spellId == 100216 or spellId == 100221) then player:ResetSpellCooldown(100210) player:ResetSpellCooldown(100211) player:ResetSpellCooldown(100218) player:ResetSpellCooldown(100219) player:ResetSpellCooldown(100214) player:ResetSpellCooldown(100213) player:ResetSpellCooldown(100215) player:ResetSpellCooldown(100220) elseif castFullHeal and not player:IsInCombat() and (spellId == 100210 or spellId == 100211 or spellId == 100218 or spellId == 100219 or spellId == 100214 or spellId == 100213 or spellId == 100215 or spellId == 100220) then player:CastSpell(player, 17683, true) end end RegisterPlayerEvent(5, ResetCooldowns)