local SPELL_ID = 100191 local AURA_1 = 100003 local AURA_2 = 100168 function OnKilledByCreature(event, killer, killed) if (killed:HasAura(AURA_1) or killed:HasAura(AURA_2)) then if not killed:HasSpellCooldown(SPELL_ID) then killed:CastSpell(killed, SPELL_ID, false) end end end RegisterPlayerEvent(8, OnKilledByCreature)