local BoneWitch = {}; local function CastBoneShards(eventId, delay, calls, creature) creature:CastSpell(creature, 17014, true) end local function OnSpawn(event, creature, target) creature:RegisterEvent(CastBoneShards, 100, 1) creature:RegisterEvent(CastBoneShards, 14000, 0) end local function OnDied(event, creature, killer) creature:DespawnOrUnsummon(25000) creature:RemoveEvents() end RegisterCreatureEvent(16380, 5, OnSpawn) RegisterCreatureEvent(16380, 4, OnDied)