local npcid = 190016 local lavacore = 17011 local Red = {28458, 228459, 228461, 228462} local Blue = {228464, 229465, 229466} local Yellow = {228467, 228468, 229470} local function PurchaseRedGem(event, player, creature, sender, intid, code, menu_id) if (intid == 1) then if (player:GetItemCount(lavacore) >= 3) then player:RemoveItem(lavacore, 3) player:AddItem(Red[1], 1) creature:SendUnitSay("Your +4 Strength Gem has been added to your inventory.", 0) else creature:SendUnitSay("You do not have enough Lava Cores.", 0) end end if (intid == 2) then if (player:GetItemCount(lavacore) >= 3) then player:RemoveItem(lavacore, 3) player:AddItem(Red[2], 1) creature:SendUnitSay("Your +4 Agility Gem has been added to your inventory.", 0) else creature:SendUnitSay("You do not have enough Lava Cores.", 0) end end if (intid == 3) then if (player:GetItemCount(lavacore) >= 3) then player:RemoveItem(lavacore, 3) player:AddItem(Red[3], 1) creature:SendUnitSay("Your +5 Spell Power Gem has been added to your inventory.", 0) else creature:SendUnitSay("You do not have enough Lava Cores.", 0) end end if (intid == 4) then if (player:GetItemCount(lavacore) >= 3) then player:RemoveItem(lavacore, 3) player:AddItem(Red[4], 1) creature:SendUnitSay("Your +8 Attack Power Gem has been added to your inventory.", 0) else creature:SendUnitSay("You do not have enough Lava Cores.", 0) end end end local function PurchaseBlueGem(event, player, creature, sender, intid, code, menu_id) if (intid == 1) then if (player:GetItemCount(lavacore) >= 3) then player:RemoveItem(lavacore, 3) player:AddItem(Blue[1], 1) creature:SendUnitSay("Your +6 Stamina Gem has been added to your inventory.", 0) else creature:SendUnitSay("You do not have enough Lava Cores.", 0) end end if (intid == 2) then if (player:GetItemCount(lavacore) >= 3) then player:RemoveItem(lavacore, 3) player:AddItem(Blue[2], 1) creature:SendUnitSay("Your +4 Spirit Gem has been added to your inventory.", 0) else creature:SendUnitSay("You do not have enough Lava Cores.", 0) end end if (intid == 3) then if (player:GetItemCount(lavacore) >= 3) then player:RemoveItem(lavacore, 3) player:AddItem(Blue[3], 1) creature:SendUnitSay("Your +2 Mp5 Gem has been added to your inventory.", 0) else creature:SendUnitSay("You do not have enough Lava Cores.", 0) end end end local function PurchaseYellowGem(event, player, creature, sender, intid, code, menu_id) if (intid == 1) then if (player:GetItemCount(lavacore) >= 3) then player:RemoveItem(lavacore, 3) player:AddItem(Yellow[1], 1) creature:SendUnitSay("Your +4 Intellect Gem has been added to your inventory.", 0) else creature:SendUnitSay("You do not have enough Lava Cores.", 0) end end if (intid == 2) then if (player:GetItemCount(lavacore) >= 3) then player:RemoveItem(lavacore, 3) player:AddItem(Yellow[2], 1) creature:SendUnitSay("Your +4 Crit Rating Gem has been added to your inventory.", 0) else creature:SendUnitSay("You do not have enough Lava Cores.", 0) end end if (intid == 3) then if (player:GetItemCount(lavacore) >= 3) then player:RemoveItem(lavacore, 3) player:AddItem(Yellow[3], 1) creature:SendUnitSay("Your +4 Hit Rating Gem has been added to your inventory.", 0) else creature:SendUnitSay("You do not have enough Lava Cores.", 0) end end if (intid == 4) then if (player:GetItemCount(lavacore) >= 3) then player:RemoveItem(lavacore, 3) player:AddItem(Yellow[4], 1) creature:SendUnitSay("Your +4 Defense Rating Gem has been added to your inventory.", 0) else creature:SendUnitSay("You do not have enough Lava Cores.", 0) end end end local function OnGossipHello(event, player, creature) creature:SendUnitSay("Greetings " .. player:GetName() .. ", For 3 Lava Cores you can have any gem of your choosing.", 0) player:GossipMenuAddItem(1, "|TInterface\\Icons\\inv_misc_gem_ruby_03:50:50:-43:0|tPurchase Red Gems", 0, 1) player:GossipMenuAddItem(1, "|TInterface\\Icons\\inv_misc_gem_crystal_03:50:50:-43:0|tPurchase Blue Gems", 0, 2) player:GossipMenuAddItem(1, "|TInterface\\Icons\\inv_misc_gem_topaz_03:50:50:-43:0|tPurchase Yellow Gems", 0, 3) player:GossipSendMenu(1, creature) end function OnGossipSelect(event, player, creature, sender, intid, code, menu_id) if (intid == 1) then player:GossipMenuAddItem(0, "+4 Strength Gem", 0, 11) player:GossipMenuAddItem(0, "+4 Agility Gem", 0, 12) player:GossipMenuAddItem(0, "+5 Spell Power Gem", 0, 13) player:GossipMenuAddItem(0, "+8 Attack Power Gem", 0, 14) player:GossipSendMenu(1, creature) end if (intid == 2) then player:GossipMenuAddItem(0, "+6 Stamina Gem", 0, 21) player:GossipMenuAddItem(0, "+4 Spirit Gem", 0, 22) player:GossipMenuAddItem(0, "+2 Mp5 Gem", 0, 23) player:GossipSendMenu(1, creature) end if (intid == 3) then player:GossipMenuAddItem(0, "+4 Intellect Gem", 0, 31) player:GossipMenuAddItem(0, "+4 Crit Rating Gem", 0, 32) player:GossipMenuAddItem(0, "+4 Hit Rating Gem", 0, 33) player:GossipMenuAddItem(0, "+4 Defense Rating Gem", 0, 34) player:GossipSendMenu(1, creature) end if (intid == 11) then PurchaseRedGem(event, player, creature, sender, 1, code, menu_id) end if (intid == 12) then PurchaseRedGem(event, player, creature, sender, 2, code, menu_id) end if (intid == 13) then PurchaseRedGem(event, player, creature, sender, 3, code, menu_id) end if (intid == 14) then PurchaseRedGem(event, player, creature, sender, 4, code, menu_id) end if (intid == 21) then PurchaseBlueGem(event, player, creature, sender, 1, code, menu_id) end if (intid == 22) then PurchaseBlueGem(event, player, creature, sender, 2, code, menu_id) end if (intid == 23) then PurchaseBlueGem(event, player, creature, sender, 3, code, menu_id) end if (intid == 31) then PurchaseYellowGem(event, player, creature, sender, 1, code, menu_id) end if (intid == 32) then PurchaseYellowGem(event, player, creature, sender, 2, code, menu_id) end if (intid == 33) then PurchaseYellowGem(event, player, creature, sender, 3, code, menu_id) end if (intid == 34) then PurchaseYellowGem(event, player, creature, sender, 4, code, menu_id) end end RegisterCreatureGossipEvent(npcid, 1, OnGossipHello) RegisterCreatureGossipEvent(npcid, 2, OnGossipSelect)