local Stormwind = {}; local function CastCleave(eventId, delay, calls, creature) creature:CastSpell(creature:GetVictim(), 20677, true) end local function CastSunderArmor(eventId, delay, calls, creature) creature:CastSpell(creature:GetVictim(), 8380, true) end local function OnEnterCombat(event, creature, target) creature:RegisterEvent(CastCleave, 5000, 0) creature:RegisterEvent(CastSunderArmor, 7000, 0) end local function OnLeaveCombat(event, creature) creature:RemoveEvents() end local function OnDied(event, creature, killer) creature:RemoveEvents() end RegisterCreatureEvent(400013, 1, OnEnterCombat) RegisterCreatureEvent(400013, 2, OnLeaveCombat) RegisterCreatureEvent(400013, 4, OnDied) RegisterCreatureEvent(400039, 1, OnEnterCombat) RegisterCreatureEvent(400039, 2, OnLeaveCombat) RegisterCreatureEvent(400039, 4, OnDied)