--NPC id local hcNPC = 90000 --This is how long the character is locked for - default is 32 years. local banTimer = 999999999 --on death function - checks if player has token and bans character if it does. local function PlayerDeath(event, killer, killed) if killed:HasItem(90000,1) and killed:GetLevel() == 1 then print(killed:GetName() .. " was killed by " .. killer:GetName()) SendWorldMessage(killed:GetName() .. " was killed by " .. killer:GetName()) Ban(1,killed:GetName(),banTimer) end end --First Gossip Screen for NPC function OnFirstTalk(event, player, unit) if player:GetLevel() == 1 then player:PlayDistanceSound(20431) player:GossipMenuAddItem(0, "Looking for a challenge? Click here to try hardcore mode!", 0, 1) player:GossipMenuAddItem(0, "What's with the wings?", 0, 4) player:GossipSendMenu(1, unit) else player:SendBroadcastMessage("You must be level 1 to access hardcore mode.") player:PlayDistanceSound(20432) player:GossipComplete() end end --Selection for NPC gossip function OnSelect(event, player, unit, sender, intid, code) if intid == 1 then -- (Previous code remains the same) elseif intid == 4 then player:GossipMenuAddItem(0, "Wings are a major feature of this server and provide a number of unique benefits aside from simply looking great. If you open your spellbook, you'll notice a few new spells and can probably guess at what some of those features might be.", 0, 5) player:GossipSendMenu(4, unit) elseif intid == 5 then player:GossipMenuAddItem(0, "Where can I get wings?", 0, 6) player:GossipSendMenu(5, unit) elseif intid == 6 then player:GossipMenuAddItem(0, "Wings have been scattered in various places throughout Azeroth and are primarily attached to tabards. That said not every tabard will provide wings and not all wings have been released in game. As time goes on I will add more wings with different sources of acquisition and different benefits. If you choose to do hardcore mode you may get lucky enough to acquire a pair for yourself if you make it to certain levels...", 0, 7) player:GossipSendMenu(6, unit) elseif intid == 7 then player:GossipComplete() end end --if player chooses to do hardcore they receive the token and have custom items and Murky removed function OnHardCore(event, player, unit, sender, intid, code) if intid == 2 then player:PlayDistanceSound(20434) player:AddItem(90000, 1) player:SetCoinage(0) player:RemoveItem(60002, player:GetItemCount(60002)) player:RemoveItem(10594, player:GetItemCount(10594)) player:RemoveItem(65000, player:GetItemCount(65000)) player:RemoveSpell(24939) player:RemoveSpell(100117) player:RemoveSpell(100118) --else gossip ends else player:GossipComplete() player:PlayDistanceSound(20434) end end RegisterCreatureGossipEvent(hcNPC, 1 , OnFirstTalk) RegisterCreatureGossipEvent(hcNPC, 2, OnSelect) RegisterCreatureGossipEvent(hcNPC, 2, OnHardCore) RegisterPlayerEvent(8, PlayerDeath)