local undeadDragon = {} function undeadDragon.OnSpawn(event, creature) creature:SetMaxHealth(4554119) creature:CanFly(true) creature:SetDisableGravity(true) creature:SetReactState(0) creature:SetRegeneratingHealth(false) creature:SendUnitYell("Your warm flesh will freeze under the shadow of my wings!", 0) creature:PlayDirectSound(20429) creature:CastSpell(creature, 100151, true) creature:CastSpell(creature, 17683, true) creature:RegisterEvent(undeadDragon.CastSpell2, 20000, 0) creature:RegisterEvent(undeadDragon.CastSpell3, 3500, 0) creature:RegisterEvent(undeadDragon.CastSpell4, 10000, 0) creature:RegisterEvent(undeadDragon.CastSpell5, 23000, 0) creature:RegisterEvent(undeadDragon.CastSpell6, 45000, 0) creature:RegisterEvent(undeadDragon.CastBlizzard, 4000, 0) end function undeadDragon.OnLeaveCombat(event, creature) creature:SetRegeneratingHealth(false) end function undeadDragon.CastSpell2(event, delay, pCall, creature) creature:CastSpell(creature:GetVictim(), 36741, true) --Frostbolt Volley end function undeadDragon.CastSpell3(event, delay, pCall, creature) creature:CastSpell(creature:GetVictim(), 44614, true) --Frostfire. Make Custom end function undeadDragon.CastSpell4(event, delay, pCall, creature) local targets = creature:GetAITargets() local targetCount = #targets for i = 1, math.min(2, targetCount) do local target = targets[i] creature:CastSpell(target, 71285, true) --Frozen Orb end end function undeadDragon.CastSpell5(event, delay, pCall, creature) local targets = creature:GetAITargets() local targetCount = #targets for i = 1, math.min(3, targetCount) do local target = targets[i] creature:CastSpell(target, 50635, true) --Freeze end end function undeadDragon.CastSpell6(event, delay, pCall, creature) creature:CastSpell(creature:GetVictim(), 364730, true) --Whelps end function undeadDragon.CastBlizzard(event, delay, pCall, creature) -- Get all creatures with NPC ID 400058 within 100 yards of the undead dragon local targets = creature:GetCreaturesInRange(100, 400058) if targets ~= nil then -- Pick 3 random targets from the list of creatures for i = 1, math.min(3, #targets) do local target = targets[math.random(1, #targets)] -- Cast Blizzard on the random target creature:CastSpell(target, 33634, true) end end end function undeadDragon.OnDeath(event, creature, killer) creature:RemoveEvents() end RegisterCreatureEvent(400035, 5, undeadDragon.OnSpawn) RegisterCreatureEvent(400035, 2, undeadDragon.OnLeaveCombat) RegisterCreatureEvent(400035, 4, undeadDragon.OnDeath)