local RShredder = {}; function RShredder.OnSpawn(event, creature) creature:CastSpell(creature, 100169, true) creature:SetReactState(0) end function RShredder.OnDied(event, creature) creature:DespawnOrUnsummon(5000) creature:RemoveEvents() end RegisterCreatureEvent(400044, 4, RShredder.OnDied) RegisterCreatureEvent(400044, 5, RShredder.OnSpawn)