diff --git a/Hardcore.lua b/Hardcore.lua index f83112b..f6b1883 100644 --- a/Hardcore.lua +++ b/Hardcore.lua @@ -15,10 +15,12 @@ end --First Gossip Screen for NPC function OnFirstTalk(event, player, unit) if player:GetLevel() == 1 then + player:PlayDistanceSound(20431) player:GossipMenuAddItem(0, "Looking for a challenge? Click here to try hardcore mode!", 0, 1) player:GossipSendMenu(1, unit) else player:SendBroadcastMessage("You must be level 1 to access hardcore mode.") + player:PlayDistanceSound(20432) player:GossipComplete() end end @@ -26,6 +28,7 @@ end --Selection for NPC gossip function OnSelect(event, player, unit, sender, intid, code) if intid == 1 then + player:PlayDistanceSound(20433) player:GossipMenuAddItem(0, "Just double checking to make sure that you want to turn on hardcore mode. This will lock the character after death to be no longer playable, remove all your current gold, remove bonus starter items and Murky will no longer be with you! I will likely be adding rewards for reaching certain stages of the game later...", 0, 2) player:GossipMenuAddItem(0, "NO TAKE ME BACK!", 0, 3) player:GossipSendMenu(2, unit) @@ -35,6 +38,7 @@ end --if player chooses to do hardcore they receive the token and have custom items and Murky removed function OnHardCore(event, player, unit, sender, intid, code) if intid == 2 then + player:PlayDistanceSound(20434) player:AddItem(90000, 1) player:SetCoinage(0) player:RemoveItem(60002, player:GetItemCount(60002)) @@ -44,6 +48,7 @@ function OnHardCore(event, player, unit, sender, intid, code) --else gossip ends else player:GossipComplete() + player:PlayDistanceSound(20434) end end