diff --git a/README.md b/README.md index d96e924..ebaa4ee 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,7 @@ # Acore-SetNPCLevel + +THIS IS A WORK IN PROGRESS + Set's predefined npc's levels and modify their hp by 3% per level change. Read Lua file for details. Pretty useless except for normalizing a bunch of mob levels for hit rating purposes. I created this script mostly to mask ding visual for mobs spawning for an event. Was breaking my immersion ;)