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38
LowCreatureXP.lua
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38
LowCreatureXP.lua
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--Credits go to Dinkledork
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--This script was made for someone who wanted to receive xp for low level mobs.
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--The Calculations are based on these results online, but they're probably too high so change them to whatever you want.:
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--XP = (Char Level * 5) + 45, where Char Level = Mob Level, for mobs in Azeroth
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--XP = (Char Level * 5) + 235, where Char Level = Mob Level, for mobs in Outland
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--XP = (Char Level * 5) + 580, where Char Level = Mob Level, for mobs in Northrend
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--XP = (Char Level * 5) + 1878, where Char Level = Mob Level, for mobs in Cataclysm
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local ENABLED = true --change to true or false depending on whether or not you want the script enabled.
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local XP_MODIFIER = 0.25 --change me to be whatever you want
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local BASE_XP = 45
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--You don't need to modify anything below.
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-- Function to be called when a player kills a creature
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local function OnKillCreature(event, player, creature)
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-- Check if the experience calculation and award is enabled
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if ENABLED then
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-- Check if the creature's level is not equal to 1
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if creature:GetLevel() ~= 1 then
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-- Check if the creature's level is 5 levels or lower than the player's level
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if creature:GetLevel() <= player:GetLevel() - 5 then
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-- Calculate the experience value
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local xp = (player:GetLevel() * XP_MODIFIER) + BASE_XP
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-- Give the player the experience
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player:GiveXP(xp, creature)
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end
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end
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end
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end
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-- Function to enable or disable the experience calculation and award
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function EnableXPAward(enable)
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ENABLED = enable
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end
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-- Register the OnKillCreature function for the player event 7
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RegisterPlayerEvent(7, OnKillCreature)
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17
LowQuestXP.lua
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LowQuestXP.lua
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local g_CustomDiffFactor = 3
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local function OnGossipHello(event, player, object)
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for i = 1, 10 do
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player:GossipMenuAddItem(0, "Set difficulty factor to " .. i, 0, i)
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end
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player:GossipSendMenu(1, object)
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end
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local function OnGossipSelect(event, player, object, sender, intid, code, menu_id)
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SetGlobalVariable("g_CustomDiffFactor", intid)
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player:SendBroadcastMessage("Difficulty factor set to " .. intid)
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player:GossipComplete()
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end
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RegisterCreatureGossipEvent(400031, 1, OnGossipHello)
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RegisterCreatureGossipEvent(400031, 2, OnGossipSelect)
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-- Name: Reload Scripts
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-- Details: Reloads lua scripts for faster development.
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-- Usage: Type "reload scripts" in the mangosd console or in-game.
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-- Website: https://github.com/RStijn
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-- Functions
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function reloadElunaEngine(event, player, command)
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function reloadElunaEngine(event, player, command)
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if command == "reload scripts" or command == "reloadscripts" then
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if command == "reload scripts" or command == "reloadscripts" then
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if player == nil or player:IsGM() then -- console or gm
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if player == nil or player:IsGM() then -- console or gm
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