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17
LowQuestXP.lua
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17
LowQuestXP.lua
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local g_CustomDiffFactor = 3
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local function OnGossipHello(event, player, object)
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for i = 1, 10 do
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player:GossipMenuAddItem(0, "Set difficulty factor to " .. i, 0, i)
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end
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player:GossipSendMenu(1, object)
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end
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local function OnGossipSelect(event, player, object, sender, intid, code, menu_id)
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SetGlobalVariable("g_CustomDiffFactor", intid)
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player:SendBroadcastMessage("Difficulty factor set to " .. intid)
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player:GossipComplete()
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end
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RegisterCreatureGossipEvent(400031, 1, OnGossipHello)
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RegisterCreatureGossipEvent(400031, 2, OnGossipSelect)
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