From c7a9085f9bc2a48a5da2a19a19cea7a3add04ca2 Mon Sep 17 00:00:00 2001 From: Dinkledork <118951051+Day36512@users.noreply.github.com> Date: Thu, 2 Feb 2023 21:46:23 -0700 Subject: [PATCH] Delete SetnpclevelScourgeTrash.lua Crap --- SetnpclevelScourgeTrash.lua | 278 ------------------------------------ 1 file changed, 278 deletions(-) delete mode 100644 SetnpclevelScourgeTrash.lua diff --git a/SetnpclevelScourgeTrash.lua b/SetnpclevelScourgeTrash.lua deleted file mode 100644 index 117e8aa..0000000 --- a/SetnpclevelScourgeTrash.lua +++ /dev/null @@ -1,278 +0,0 @@ --- Table to store NPC IDs -local npcIds = { - -- Add NPC IDs here - 8541, - 10417, - 4475, - 11873, - 8531, - 11551, - 10488, - 10487, - 1788, - 10414, - 10407 -} - - -local function CastSpellOnSpawn(event, creature) - if not creature then - print("Error: creature was not set!") - return - end - - local originalLevel = creature:GetLevel() - local randomLevel = math.random(25, 30) - local levelDiff = originalLevel - randomLevel - - creature:SetLevel(randomLevel) - creature:SetMaxHealth(creature:GetMaxHealth() * (1 - levelDiff * 0.03)) - creature:SetHealth(creature:GetMaxHealth()) - creature:CastSpell(creature, 41236, true) --teleport visual -end - -for _, npcId in ipairs(npcIds) do - RegisterCreatureEvent(npcId, 5, CastSpellOnSpawn) -end --- Register the function to be called on creature spawn event for each NPC ID -for i = 1, #npcIds do -RegisterCreatureEvent(npcIds[i], 5, CastSpellOnSpawn) -end --- Table to store NPC IDs for CastSpellOnSpawn1 -local npcIds1 = { --- Add NPC IDs that will use CastSpellOnSpawn1 function here -8541, -10417,-- Table to store NPC IDs for group 1 -local npcIds1 = { -8541, -10417, -4475, -11873, -8531, -11551, -10488, -10487, -1788, -10414, -10407 -} - --- Table to store NPC IDs for group 2 -local npcIds2 = { -400013, -400014, -68, -1976, -466, -} - --- Function to be executed when an NPC from group 1 is spawned -local function CastSpellOnSpawnGroup1(event, creature) -if not creature then -print("Error: creature was not set!") -return -end - -local originalLevel = creature:GetLevel() -local randomLevel = math.random(25, 30) -local levelDiff = originalLevel - randomLevel - -local spellId = 28234 -creature:SetLevel(randomLevel) -creature:SetMaxHealth(creature:GetMaxHealth() * (1 - levelDiff * 0.015)) -creature:SetHealth(creature:GetMaxHealth()) -creature:CastSpell(creature, spellId, true) -- minion visual -end - --- Function to be executed when an NPC from group 2 is spawned -local function CastSpellOnSpawnGroup2(event, creature) -if not creature then -print("Error: creature was not set!") -return -end - -local originalLevel = creature:GetLevel() -local randomLevel = math.random(25, 30) -local levelDiff = originalLevel - randomLevel - -local spellId = 100133 -creature:SetLevel(randomLevel) -creature:SetMaxHealth(creature:GetMaxHealth() * (1 - levelDiff * 0.015)) -creature:SetHealth(creature:GetMaxHealth()) -creature:CastSpell(creature, spellId, true) -- rez visual -end - --- Register the event for NPCs in group 1 -for _, npcId in ipairs(npcIds1) do -RegisterCreatureEvent(npcId, 5, CastSpellOnSpawnGroup1) -end - --- Register the event for NPCs in group 2 -for _, npcId in ipairs(npcIds2) do -RegisterCreatureEvent(npcId, 5, CastSpellOnSpawnGroup2) -end -4475, -11873, -8531, -11551, -10488, -10487, -1788, -10414, -10407 -} - --- Function to handle NPC spawn event for CastSpellOnSpawn1 -local function CastSpellOnSpawn1(event, creature) --- Check if the creature was set -if not creature then -print("Error: creature was not set!") -return -end - --- Get the original level of the creature -local originalLevel = creature:GetLevel() --- Generate a random level between 25 and 30 -local randomLevel = math.random(25, 30) --- Calculate the level difference between original and random levels-- Table to store NPC IDs for CastSpellOnSpawn1 -local npcIds1 = { --- Add NPC IDs that will use CastSpellOnSpawn1 function here -8541, -10417, -4475, -11873, -8531, -11551, -10488, -10487, -1788, -10414, -10407 -} - --- Function to handle NPC spawn event for CastSpellOnSpawn1 -local function CastSpellOnSpawn1(event, creature) --- Check if the creature was set -if not creature then -print("Error: creature was not set!") -return -end - --- Get the original level of the creature -local originalLevel = creature:GetLevel() --- Generate a random level between 25 and 30 -local randomLevel = math.random(25, 30) --- Calculate the level difference between original and random levels -local levelDiff = originalLevel - randomLevel - --- Set the level of the creature to the random level -creature:SetLevel(randomLevel) --- Reduce the creature's max health by the level difference multiplied by 0.03 -creature:SetMaxHealth(creature:GetMaxHealth() * (1 - levelDiff * 0.03)) --- Set the creature's health to its max health -creature:SetHealth(creature:GetMaxHealth()) --- Cast spell 41236 (teleport visual) on the creature -creature:CastSpell(creature, 41236, true) -end - --- Register CastSpellOnSpawn1 function to be called when an NPC with the specified NPC IDs is spawned -for _, npcId in ipairs(npcIds1) do -RegisterCreatureEvent(npcId, 5, CastSpellOnSpawn1) -end - - --- Table to store NPC IDs for CastSpellOnSpawn2 -local npcIds2 = { --- Add NPC IDs that will use CastSpellOnSpawn2 function here -400013, -400014, -68, -1976, -466, -} - --- Function to handle NPC spawn event for CastSpellOnSpawn2 -local function CastSpellOnSpawn2(event, creature) --- Check if the creature was set -if not creature then -print("Error: creature was not set!") -return -end - --- Get the original level of the creature -local originalLevel = creature:GetLevel() --- Generate a random level between 25 and 30 -local randomLevel = math.random(25, 30) --- Calculate the level difference between original and random levels -local levelDiff = originalLevel - randomLevel - --- Set the level of the creature to the random level -creature:SetLevel(randomLevel) --- Reduce the creature's max health by the level difference multiplied by 0.03 -creature:SetMaxHealth(creature:GetMaxHealth() * (1 - levelDiff * 0.03)) --- Set the creature's health to its max health -creature:SetHealth(creature:GetMaxHealth()) --- Cast spell 100133 (teleport visual) on the creature -creature:CastSpell(creature, 100133, true) -end - --- Register CastSpellOnSpawn2 function to be called when an NPC with the specified NPC IDs -for _, npcId in ipairs(npcIds2) do -RegisterCreatureEvent(npcId, 5, CastSpellOnSpawn2) -end -local levelDiff = originalLevel - randomLevel - --- Set the level of the creature to the random level -creature:SetLevel(randomLevel) --- Reduce the creature's max health by the level difference multiplied by 0.03 -creature:SetMaxHealth(creature:GetMaxHealth() * (1 - levelDiff * 0.03)) --- Set the creature's health to its max health -creature:SetHealth(creature:GetMaxHealth()) --- Cast spell 41236 (teleport visual) on the creature -creature:CastSpell(creature, 41236, true) -end - --- Register CastSpellOnSpawn1 function to be called when an NPC with the specified NPC IDs is spawned -for _, npcId in ipairs(npcIds1) do -RegisterCreatureEvent(npcId, 5, CastSpellOnSpawn1) -end - --- Table to store NPC IDs for CastSpellOnSpawn2 -local npcIds2 = { --- Add NPC IDs that will use CastSpellOnSpawn2 function here -400013, -400014, -68, -1976, -466, -} - --- Function to handle NPC spawn event for CastSpellOnSpawn2 -local function CastSpellOnSpawn2(event, creature) --- Check if the creature was set -if not creature then -print("Error: creature was not set!") -return -end - --- Get the original level of the creature -local originalLevel = creature:GetLevel() --- Generate a random level between 25 and 30 -local randomLevel = math.random(25, 30) --- Calculate the level difference between original and random levels -local levelDiff = originalLevel - randomLevel - --- Set the level of the creature to the random level -creature:SetLevel(randomLevel) --- Reduce the creature's max health by the level difference multiplied by 0.03 -creature:SetMaxHealth(creature:GetMaxHealth() * (1 - levelDiff * 0.03)) --- Set the creature's health to its max health -creature:SetHealth(creature:GetMaxHealth()) --- Cast spell 100133 (teleport visual) on the creature -creature:CastSpell(creature, 100133, true) -end - --- Register CastSpellOnSpawn2 function to be called when an NPC with the specified NPC IDs -for _, npcId in ipairs(npcIds2) do -RegisterCreatureEvent(npcId, 5, CastSpellOnSpawn2) -end