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@@ -1,11 +1,12 @@
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local RShredder = {};
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function RShredder.OnSpawn(event, creature)
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creature:CastSpell(creature, 17683, true)
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creature:CastSpell(creature, 100169, true)
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creature:SetReactState(0)
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end
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function RShredder.OnDied(event, creature)
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creature:RemoveCorpse()
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creature:DespawnOrUnsummon(5000)
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creature:RemoveEvents()
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end
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