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MiscTools/Murky.lua
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28
MiscTools/Murky.lua
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function MurkyOnSpawn(event, creature)
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local playerName = creature:GetOwner():GetName()
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local dialogue = {
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"Mrglglglgl! Murky here, reporting for duty!",
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"Mrrrrrrrglglglgl! Murky happy to serve you, " .. playerName .. "!",
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"Mrglgl! Murloc Murky at your service! Let's conquer Azeroth together!",
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"Mrrrglglgl! Murky ready to take on any challenge with you, " .. playerName .. "!",
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"Mrglglglglgl! Reporting for duty! Let's make some waves, " .. playerName .. "!",
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"Mrrglglgl! Murky is excited to join your team, " .. playerName .. "! Let's show everyone what we're made of!",
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"Mrglglgl! Murloc warrior Murky at your command, " .. playerName .. "! Let's make our enemies quake with fear!",
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"Mrrrglglgl! Murky is eager to prove his worth to you, " .. playerName .. "! Let's take on the world together!",
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"Mrglglglgl! This Murloc is ready to make some noise with you, " .. playerName .. "! Let's show them who's boss!",
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"Mrrrglgl! Murky honored to be your loyal companion, " .. playerName .. "! Let's take on any challenge that comes our way!",
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"Greetings, adventurer! The one and only Murky has arrived to join you on your quest!",
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"Mrglgl! Murky is here to lend a fin and help you conquer the land, " .. playerName .. "!",
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"Mrrglgl! Murky is thrilled to serve such a worthy leader as yourself, " .. playerName .. "!",
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"Mrglglglgl! Murky reporting for duty! Let's make some mischief and have some fun, " .. playerName .. "!",
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"Mrrglgl! Murky is honored to be fighting by your side, " .. playerName .. "! Let's take on our foes with all we've got!",
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"Mrglglgl! Murky is eager to explore the land and see what adventures await us, " .. playerName .. "!",
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"Mrrrglglgl! Murky is always up for a challenge, " .. playerName .. "! Let's go forth and conquer!",
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"Mrglglglgl! Murky is ready to make some waves and take on the world, " .. playerName .. "! Let's do this!",
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"Mrrrglgl! Murky will be your trusty sidekick on this journey, " .. playerName .. "! Let's make some memories!",
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"Mrglglglgl! Murky is thrilled to be part of your team, " .. playerName .. "! Let's show them what we're made of and come out on top!"
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}
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creature:SendUnitSay(dialogue[math.random(#dialogue)], 0)
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end
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RegisterCreatureEvent(15186, 5, MurkyOnSpawn) -- register the function to be called on Murky's spawn
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