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48
Stormwind/AlliancePriest.lua
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48
Stormwind/AlliancePriest.lua
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local lightwellNPC = 400026
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local lightwellSpell = 27870
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local fortitudeSpell = 10938
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local divineSpiritSpell = 27841
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local function OnSpawn(event, creature)
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creature:CastSpell(creature, lightwellSpell, true)
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end
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local function OnGossipHello(event, player, creature)
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player:GossipMenuAddItem(9, "|TInterface\\Icons\\Spell_Holy_SummonLightwell:50:50:-13:0|tCast Lightwell", 0, 1, false, "", 0)
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player:GossipMenuAddItem(9, "|TInterface\\Icons\\Spell_Holy_WordFortitude:50:50:-13:0|tCast Power Word: Fortitude", 0, 2, false, "", 0)
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player:GossipMenuAddItem(9, "|TInterface\\Icons\\Spell_Holy_DivineSpirit:50:50:-13:0|tCast Divine Spirit", 0, 3, false, "", 0)
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player:GossipSendMenu(1, creature)
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end
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local function OnGossipSelect(event, player, creature, sender, intid, code, menuid)
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if intid == 1 then
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player:CastSpell(player, lightwellSpell, true)
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elseif intid == 2 then
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player:CastSpell(player, fortitudeSpell, true)
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elseif intid == 3 then
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player:CastSpell(player, divineSpiritSpell, true)
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end
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player:GossipComplete()
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end
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local function YellDialogue(event, creature)
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-- List of unit say options
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local unitSayOptions = {
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"May the light guide your paths.",
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"Blessings upon you, traveler.",
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"The light is always with you. Come, let me grant you a blessing.",
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"May the light guide you on your journey.",
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"The power of the light is yours for the asking.",
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"Let me bring the light to your path."
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}
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-- Choose a random unit say option
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local randomOption = unitSayOptions[math.random(#unitSayOptions)]
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creature:SendUnitSay(randomOption, 0)
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end
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RegisterCreatureEvent(lightwellNPC, 5, OnSpawn)
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RegisterCreatureGossipEvent(lightwellNPC, 1, OnGossipHello)
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RegisterCreatureGossipEvent(lightwellNPC, 2, OnGossipSelect)
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-- triggers the yell function on spawn
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RegisterCreatureEvent(lightwellNPC, 5, function(event, creature) YellDialogue(event, creature) end)
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