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38
PatchworkHorror2.lua
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38
PatchworkHorror2.lua
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local PatchWorkHorror2 = {};
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local function AcidSpit(eventId, delay, calls, creature)
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creature:CastSpell(creature:GetVictim(), 61597, true)
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end
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local function KnockAway(eventId, delay, calls, creature)
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creature:CastSpell(creature:GetVictim(), 10101, true)
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end
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function CastBludgeoningStrike(eventId, delay, calls, creature)
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local targets = creature:GetAITargets(10)
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if #targets == 0 then
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return
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end
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local target = targets[math.random(#targets)]
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creature:CastSpell(target, 60870, true)
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end
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local function OnEnterCombat(event, creature, target)
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creature:RegisterEvent(AcidSpit, 7000, 0)
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creature:RegisterEvent(CastBludgeoningStrike, 13000, 0)
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creature:RegisterEvent(KnockAway, 16000, 0)
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end
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local function OnLeaveCombat(event, creature)
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creature:RemoveEvents()
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end
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local function OnDied(event, creature, killer)
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creature:RemoveEvents()
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end
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RegisterCreatureEvent(10414, 1, OnEnterCombat)
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RegisterCreatureEvent(10414, 2, OnLeaveCombat)
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RegisterCreatureEvent(10414, 4, OnDied)
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