diff --git a/SetnpclevelScourgeTrash.lua b/SetnpclevelScourgeTrash.lua index 4b730eb..352e771 100644 --- a/SetnpclevelScourgeTrash.lua +++ b/SetnpclevelScourgeTrash.lua @@ -16,7 +16,7 @@ local npcIds = { -- Function to cast spell ID 28234 on the creature and mask the level up spawning visual. this was really just for an event and can be removed local function CastSpellOnSpawn(event, creature) - -- Set the creature's level to a random value between whatever, in this case 45-50 + -- Set the creature's level to a random value between whatever, in this case 25-30 local level = math.random(25, 30) creature:SetLevel(level) @@ -28,4 +28,4 @@ end -- Register the function to be called on creature spawn event for each NPC ID for _, npcId in ipairs(npcIds) do RegisterCreatureEvent(npcId, 5, CastSpellOnSpawn) -end \ No newline at end of file +end