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@@ -1,5 +1,10 @@
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function MurkyOnSpawn(event, creature)
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local playerName = creature:GetOwner():GetName()
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local owner = creature:GetOwner()
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if not owner then
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return
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end
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local playerName = owner:GetName()
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local dialogue = {
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"Mrglglglgl! Murky here, reporting for duty!",
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"Mrrrrrrrglglglgl! Murky happy to serve you, " .. playerName .. "!",
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