diff --git a/README.md b/README.md index f8a3464..1d5e3cf 100644 --- a/README.md +++ b/README.md @@ -2,3 +2,4 @@ Set's predefined npc's levels and modify their hp by 3% per level change. Read Lua file for details. Pretty useless except for normalizing a bunch of mob levels for hit rating purposes. I created this script mostly to mask ding visual for mobs spawning for an event. Was breaking my immersion ;) +This script has troubles with dynamic spawns.