diff --git a/README.md b/README.md index 249f343..a8c8d13 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,2 @@ -# Acore-SetNPCLevel - THIS IS A WORK IN PROGRESS - -Set's predefined npc's levels and modify their hp, per level. Right now it works best for reducing levels, working for the other way around. Read Lua file for details. -Pretty useless except for normalizing a bunch of mob levels for hit rating purposes. -I created this script mostly to mask ding visual for mobs spawning for an event. Was breaking my immersion ;) -This script is kinda buggy and doesn't apply to some npcs with the same npcid for some reason (I think it has to do with dynamic spawns). Just use Auto-Balance. +Look at lua text to see what each does. Most of these are for custom events.