--This file is part of Game Master Genie. --Copyright 2011-2014 Chocochaos --Game Master Genie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 3 of the License. --Game Master Genie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. --You should have received a copy of the GNU General Public License along with Game Master Genie. If not, see . GMGenie.defaultSettings = { ["GMSyncChannel"] = "GM_Sync_Channel", ["whispers"] = {}, ["mail"] = {}, ["tele"] = {}, ['objects'] = {}, ['npcs'] = {}, ['mute'] = {}, ['charBan'] = {}, ['accBan'] = {}, ['ipBan'] = {}, ["WIMIntegration"] = false, ["useSpy"] = true, ["swapTicketWindows"] = false, ["showOfflineTickets"] = false, ["minimapPos"] = 45, ['hudClosed'] = false, ['ticketsDone'] = 0, } function GMGenie.loadSettings() for name, value in pairs(GMGenie.defaultSettings) do if not GMGenie_SavedVars[name] then GMGenie_SavedVars[name] = value; end end end function GMGenie.setDefault(names) for _, name in ipairs(names) do GMGenie_SavedVars[name] = GMGenie.defaultSettings[name]; end end