Added SQL for creatures

This commit is contained in:
Manmadedrummer
2026-01-01 17:08:29 -05:00
parent e96ae4df27
commit fc69a438bc
21 changed files with 4518 additions and 5354 deletions

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-- ######################################################--
-- GAMEOBJECTS
-- ######################################################--
-- Delve Chest Template (Reward Chest - All Elite Zones)
INSERT INTO `gameobject_template` (`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `size`, `Data0`, `Data1`, `Data2`, `Data3`, `Data4`, `Data5`, `Data6`, `Data7`, `Data8`, `Data9`, `Data10`, `Data11`, `Data12`, `Data13`, `Data14`, `Data15`, `Data16`, `Data17`, `Data18`, `Data19`, `Data20`, `Data21`, `Data22`, `Data23`, `AIName`, `ScriptName`, `VerifiedBuild`) VALUES
(130000, 3, 259, 'Delve Chest', '', '', '', 1, 57, 110000, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, '', '', 0);
-- Delve Chest Loot
INSERT INTO `gameobject_loot_template` (`Entry`, `Item`, `Reference`, `Chance`, `QuestRequired`, `LootMode`, `GroupId`, `MinCount`, `MaxCount`, `Comment`) VALUES
(110000, 43949, 0, 33, 0, 1, 0, 1, 3, 'Delve Token'),
(110000, 910001, 0, 33, 0, 1, 0, 1, 3, 'Araxia Token'),
(110000, 911000, 0, 10, 0, 1, 0, 1, 3, 'Dice'),
(110000, 911001, 0, 1, 0, 1, 0, 1, 1, 'Onyx Spike Relic');
-- Delve Chest Spawns (Reward Chests in Elite Zones)
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8001900, 130000, 905, 1, 1, -12893, -1483.39, 132.114, 0.620313, 0, 0, -0.305208, -0.952286, 300, 0, 1, 0), -- Delve Chest - Sandfury Delve (Map 905)
(8001902, 130000, 911, 1, 1, -11984, -2403.69, 5.06639, 0.0805792, 0, 0, -0.0402788, -0.999189, 300, 0, 1, 0), -- Delve Chest - Altar of Storms (Map 911)
(8001903, 130000, 906, 1, 1, -1817.28, -4149.36, 9.89491, 2.84691, 0, 0, -0.989165, -0.146811, 300, 0, 1, 0), -- Delve Chest - Arathi Highlands Farm (Map 906)
(8001904, 130000, 900, 1, 1, 2717.63, 2296.5, 198.01, 0.16838, 0, 0, -0.0840903, -0.996458, 300, 0, 1, 0), -- Delve Chest - Stonetalon Ruins (Map 900)
(8001905, 130000, 902, 1, 1, 1864.6, 1340.18, 142.265, 1.52091, 0, 0, -0.689253, -0.724521, 300, 0, 1, 0), -- Delve Chest - Stonetalon Logging Camp (Map 902)
(8001906, 130000, 907, 1, 1, -8642.92, -547.362, 145.454, 1.00954, 0, 0, -0.483607, -0.875286, 300, 0, 1, 0), -- Delve Chest - Elwynn Falls (Map 907)
(8001907, 130000, 908, 1, 1, 4330.18, -2879.71, 0.939371, 2.23507, 0, 0, -0.899025, -0.437898, 300, 0, 1, 0), -- Delve Chest - Quel'Thalas Island (Map 908)
(8001909, 130000, 910, 1, 1, -6266.36, -833.97, 400.317, 5.71572, 0, 0, -0.27994, 0.960018, 300, 0, 1, 0), -- Delve Chest - Newman's Landing (Map 910)
(8001910, 130000, 901, 1, 1, 9762.49, -33.1352, 11.9533, 3.74739, 0, 0, -0.954475, 0.29829, 300, 0, 1, 0), -- Delve Chest - Demon Hunter Cove (Map 901)
(8101139, 130000, 805, 1, 1, 12771.7, 15055.3, 36.5165, 6.20225, 0, 0, -0.0404548, 0.999181, 300, 0, 1, 0), -- Delve Chest - Additional Spawn (Map 805)
(8101140, 130000, 805, 1, 1, 12785.3, 15124.5, 36.5159, 6.17803, 0, 0, -0.0525529, 0.998618, 300, 0, 1, 0), -- Delve Chest - Additional Spawn (Map 805)
(8101190, 130000, 904, 1, 1, 2472.79, 2493.14, 80.013, 5.16055, 0, 0, -0.532302, 0.846555, 300, 0, 1, 0), -- Delve Chest - Blackchar Cave (Map 904)
(8101215, 130000, 909, 1, 1, -6037.91, 703.096, 491.848, 2.3444, 0, 0, -0.921608, -0.388123, 300, 0, 1, 0); -- Delve Chest - Forgotten Gnome Camp (Map 909)
-- ######################################################--
-- DECORATIONS - EXPLOSIVES AREA (Map 900 - Stonetalon Ruins)
-- ######################################################--
-- Bomb Stack Inactive
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8101223, 193401, 900, 1, 1, 2881.57, 2478.51, 138.235, 5.9866, 0, 0, -0.147749, 0.989025, 300, 0, 1, 0),
(8101224, 193401, 900, 1, 1, 2883.81, 2481.21, 138.234, 5.64354, 0, 0, -0.314399, 0.949291, 300, 0, 1, 0),
(8101225, 193401, 900, 1, 1, 2880.93, 2473.5, 138.234, 5.9998, 0, 0, -0.141221, 0.989978, 300, 0, 1, 0),
(8101226, 193401, 900, 1, 1, 2880.84, 2475.64, 138.234, 5.9778, 0, 0, -0.152098, 0.988365, 300, 0, 1, 0),
(8101227, 193401, 900, 1, 1, 2888.63, 2480.24, 138.235, 4.96999, 0, 0, -0.610427, 0.792072, 300, 0, 1, 0),
(8101228, 193401, 900, 1, 1, 2892.38, 2477.71, 138.234, 4.0953, 0, 0, -0.888444, 0.458984, 300, 0, 1, 0),
(8101229, 193401, 900, 1, 1, 2885.9, 2477.79, 138.235, 5.16218, 0, 0, -0.531612, 0.846988, 300, 0, 1, 0),
(8101230, 193401, 900, 1, 1, 2884.43, 2472.71, 138.235, 6.24389, 0, 0, -0.0196482, 0.999807, 300, 0, 1, 0);
-- Barrel of Powder
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8101232, 1670, 900, 1, 1, 2885.71, 2469.65, 138.235, 1.37812, 0, 0, -0.635813, -0.771844, 300, 0, 1, 0),
(8101233, 1670, 900, 1, 1, 2886.44, 2468.78, 138.235, 1.08155, 0, 0, -0.514802, -0.857309, 300, 0, 1, 0),
(8101234, 1670, 900, 1, 1, 2884.95, 2470.68, 138.237, 6.06226, 0, 0, -0.110236, 0.993906, 300, 0, 1, 0),
(8101235, 1670, 900, 1, 1, 2886.3, 2470.6, 138.236, 0.364044, 0, 0, -0.181018, -0.98348, 300, 0, 1, 0),
(8101236, 1670, 900, 1, 1, 2886.86, 2469.52, 138.235, 0.577358, 0, 0, -0.284686, -0.958621, 300, 0, 1, 0);
-- Rocket Delivery System
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8101237, 201906, 900, 1, 1, 2884.1, 2475.28, 138.235, 6.20081, 0, 0, -0.0411765, 0.999152, 300, 0, 1, 0),
(8101238, 201906, 900, 1, 1, 2889.74, 2477.06, 138.234, 4.83045, 0, 0, -0.664159, 0.747591, 300, 0, 1, 0),
(8101239, 201906, 900, 1, 1, 2888.2, 2468.95, 138.234, 1.9262, 0, 0, -0.820967, -0.570976, 300, 0, 1, 0),
(8101240, 201906, 900, 1, 1, 2889.87, 2469.44, 138.235, 1.87562, 0, 0, -0.806266, -0.591554, 300, 0, 1, 0),
(8101241, 201906, 900, 1, 1, 2888.78, 2470.69, 138.235, 1.91411, 0, 0, -0.817499, -0.57593, 300, 0, 1, 0);
-- Charred Remains
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8101242, 184445, 900, 1, 1, 2890.81, 2473.68, 138.234, 5.34376, 0, 0, -0.452628, 0.891699, 300, 0, 1, 0),
(8101243, 184445, 900, 1, 1, 2887.89, 2472.48, 138.235, 3.06108, 0, 0, -0.99919, -0.0402444, 300, 0, 1, 0),
(8101244, 184445, 900, 1, 1, 2893.05, 2473.3, 138.234, 1.70203, 0, 0, -0.751949, -0.659221, 300, 0, 1, 0);
-- Hardpacked Explosive Bundle
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8101220, 191841, 900, 1, 1, 2883.46, 2470.11, 138.25, 6.20651, 0, 0, -0.0383272, 0.999265, 300, 0, 1, 0),
(8101221, 191841, 900, 1, 1, 2884.52, 2469.79, 138.238, 1.44511, 0, 0, -0.661305, -0.750117, 300, 0, 1, 0);
-- Big Wagon Full of Explosives
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8101217, 184700, 900, 1, 1, 2943.25, 2528, 138.699, 2.68712, 0, 0, -0.974292, -0.225287, 300, 0, 1, 0),
(8101218, 184700, 900, 1, 1, 2934.56, 2531.69, 138.799, 5.94872, 0, 0, -0.166456, 0.986049, 300, 0, 1, 0);
-- DANGER: EXPLOSIVES ON PREMISES! (Sign)
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8101219, 192787, 900, 1, 1, 2896.91, 2461.47, 138.56, 5.03218, 0, 0, -0.585503, 0.81067, 300, 0, 1, 0);
-- Cannon - 0.50
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8101272, 190228, 900, 1, 1, 2891.55, 2457.21, 139.205, 0.176785, 0, 0, -0.0882775, -0.996096, 300, 0, 1, 0);
-- Dark Iron Mole Machine
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8101271, 186763, 900, 1, 1, 2952.29, 2555.84, 138.963, 1.72833, 0, 0, -0.760553, -0.649276, 300, 0, 1, 0);
-- Highland Mixed School (Fishing Node)
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8101269, 182957, 900, 1, 1, 3012.53, 2472.67, 122.001, 1.97244, 0, 0, -0.833946, -0.551846, 300, 0, 1, 0);
-- Strange Pool (Fishing Node)
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8101270, 184845, 900, 1, 1, 3019.01, 2491.49, 123.811, 2.74324, 0, 0, -0.98023, -0.197861, 300, 0, 1, 0);
-- ######################################################--
-- DECORATIONS - TROLL VILLAGE (Map 905 - Sandfury Delve)
-- ######################################################--
-- Troll Bonfire
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8001487, 20977, 905, 1, 1, -12995.7, -1384.91, 59.2437, 3.84829, 0, 0, -0.938218, 0.346044, 300, 0, 1, 0),
(8001488, 20977, 905, 1, 1, -13037.7, -1386.28, 57.0242, 4.54926, 0, 0, -0.762366, 0.647146, 300, 0, 1, 0);
-- Beer Wagon
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8001483, 186250, 905, 1, 1, -13012.1, -1546.06, 62.6451, 1.20278, 0, 0, -0.56579, -0.824549, 300, 0, 1, 0);
-- Campfire
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8001479, 1799, 905, 1, 1, -13029.3, -1549.22, 60.1333, 3.82046, 0, 0, -0.942944, 0.332952, 300, 0, 1, 0);
-- Barrel of Melon Juice
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8001475, 3659, 905, 1, 1, -13022.2, -1555.4, 61.5941, 1.65989, 0, 0, -0.737893, -0.674918, 300, 0, 1, 0);
-- Food Crate
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8001478, 3695, 905, 1, 1, -13034.4, -1553.52, 60.2539, 0.777588, 0, 0, -0.379073, -0.925367, 300, 0, 1, 0);
-- Troll Skull Pile
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8001484, 185167, 905, 1, 1, -13044.5, -1550.47, 59.7525, 0.927896, 0, 0, -0.447482, -0.894293, 300, 0, 1, 0);
-- Sen'jin Tent
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8001474, 202886, 905, 1, 1, -13030.7, -1549.52, 59.9955, 1.40204, 0, 0, -0.644996, -0.764186, 300, 0, 1, 0);
-- ######################################################--
-- DECORATIONS - PIRATE CAMP (Map 908 - Quel'Thalas Island)
-- ######################################################--
-- Free Standing Torch 01
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8001544, 180043, 908, 1, 1, 4310.7, -2776.59, 7.8313, 3.78923, 0, 0, -0.948027, 0.318189, 300, 0, 1, 0),
(8001545, 180043, 908, 1, 1, 4287.91, -2745.11, 9.3185, 3.18039, 0, 0, -0.999812, 0.0193973, 300, 0, 1, 0),
(8001546, 180043, 908, 1, 1, 4284.78, -2720.75, 7.84853, 3.21623, 0, 0, -0.999304, 0.03731, 300, 0, 1, 0);
-- Beer Wagon
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8001541, 186250, 908, 1, 1, 4227.42, -2791.79, 6.07261, 5.89267, 0, 0, -0.194019, 0.980998, 300, 0, 1, 0);
-- Campfire
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8001539, 1801, 908, 1, 1, 4226.68, -2783.84, 6.48757, 0.874889, 0, 0, -0.423626, -0.905837, 300, 0, 1, 0);
-- Pirate Flag
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(8001540, 187083, 908, 1, 1, 4244.34, -2789.51, 6.66095, 2.79789, 0, 0, -0.98527, -0.171007, 300, 0, 1, 0);