mirror of
https://github.com/araxiaonline/Delves.git
synced 2026-06-13 03:42:24 -04:00
Added SQL for creatures
This commit is contained in:
155
Delve Spawn SQL/Gameobjects.sql
Normal file
155
Delve Spawn SQL/Gameobjects.sql
Normal file
@@ -0,0 +1,155 @@
|
||||
-- ######################################################--
|
||||
-- GAMEOBJECTS
|
||||
-- ######################################################--
|
||||
|
||||
-- Delve Chest Template (Reward Chest - All Elite Zones)
|
||||
INSERT INTO `gameobject_template` (`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `size`, `Data0`, `Data1`, `Data2`, `Data3`, `Data4`, `Data5`, `Data6`, `Data7`, `Data8`, `Data9`, `Data10`, `Data11`, `Data12`, `Data13`, `Data14`, `Data15`, `Data16`, `Data17`, `Data18`, `Data19`, `Data20`, `Data21`, `Data22`, `Data23`, `AIName`, `ScriptName`, `VerifiedBuild`) VALUES
|
||||
(130000, 3, 259, 'Delve Chest', '', '', '', 1, 57, 110000, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, '', '', 0);
|
||||
|
||||
-- Delve Chest Loot
|
||||
INSERT INTO `gameobject_loot_template` (`Entry`, `Item`, `Reference`, `Chance`, `QuestRequired`, `LootMode`, `GroupId`, `MinCount`, `MaxCount`, `Comment`) VALUES
|
||||
(110000, 43949, 0, 33, 0, 1, 0, 1, 3, 'Delve Token'),
|
||||
(110000, 910001, 0, 33, 0, 1, 0, 1, 3, 'Araxia Token'),
|
||||
(110000, 911000, 0, 10, 0, 1, 0, 1, 3, 'Dice'),
|
||||
(110000, 911001, 0, 1, 0, 1, 0, 1, 1, 'Onyx Spike Relic');
|
||||
|
||||
-- Delve Chest Spawns (Reward Chests in Elite Zones)
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8001900, 130000, 905, 1, 1, -12893, -1483.39, 132.114, 0.620313, 0, 0, -0.305208, -0.952286, 300, 0, 1, 0), -- Delve Chest - Sandfury Delve (Map 905)
|
||||
(8001902, 130000, 911, 1, 1, -11984, -2403.69, 5.06639, 0.0805792, 0, 0, -0.0402788, -0.999189, 300, 0, 1, 0), -- Delve Chest - Altar of Storms (Map 911)
|
||||
(8001903, 130000, 906, 1, 1, -1817.28, -4149.36, 9.89491, 2.84691, 0, 0, -0.989165, -0.146811, 300, 0, 1, 0), -- Delve Chest - Arathi Highlands Farm (Map 906)
|
||||
(8001904, 130000, 900, 1, 1, 2717.63, 2296.5, 198.01, 0.16838, 0, 0, -0.0840903, -0.996458, 300, 0, 1, 0), -- Delve Chest - Stonetalon Ruins (Map 900)
|
||||
(8001905, 130000, 902, 1, 1, 1864.6, 1340.18, 142.265, 1.52091, 0, 0, -0.689253, -0.724521, 300, 0, 1, 0), -- Delve Chest - Stonetalon Logging Camp (Map 902)
|
||||
(8001906, 130000, 907, 1, 1, -8642.92, -547.362, 145.454, 1.00954, 0, 0, -0.483607, -0.875286, 300, 0, 1, 0), -- Delve Chest - Elwynn Falls (Map 907)
|
||||
(8001907, 130000, 908, 1, 1, 4330.18, -2879.71, 0.939371, 2.23507, 0, 0, -0.899025, -0.437898, 300, 0, 1, 0), -- Delve Chest - Quel'Thalas Island (Map 908)
|
||||
(8001909, 130000, 910, 1, 1, -6266.36, -833.97, 400.317, 5.71572, 0, 0, -0.27994, 0.960018, 300, 0, 1, 0), -- Delve Chest - Newman's Landing (Map 910)
|
||||
(8001910, 130000, 901, 1, 1, 9762.49, -33.1352, 11.9533, 3.74739, 0, 0, -0.954475, 0.29829, 300, 0, 1, 0), -- Delve Chest - Demon Hunter Cove (Map 901)
|
||||
(8101139, 130000, 805, 1, 1, 12771.7, 15055.3, 36.5165, 6.20225, 0, 0, -0.0404548, 0.999181, 300, 0, 1, 0), -- Delve Chest - Additional Spawn (Map 805)
|
||||
(8101140, 130000, 805, 1, 1, 12785.3, 15124.5, 36.5159, 6.17803, 0, 0, -0.0525529, 0.998618, 300, 0, 1, 0), -- Delve Chest - Additional Spawn (Map 805)
|
||||
(8101190, 130000, 904, 1, 1, 2472.79, 2493.14, 80.013, 5.16055, 0, 0, -0.532302, 0.846555, 300, 0, 1, 0), -- Delve Chest - Blackchar Cave (Map 904)
|
||||
(8101215, 130000, 909, 1, 1, -6037.91, 703.096, 491.848, 2.3444, 0, 0, -0.921608, -0.388123, 300, 0, 1, 0); -- Delve Chest - Forgotten Gnome Camp (Map 909)
|
||||
|
||||
|
||||
-- ######################################################--
|
||||
-- DECORATIONS - EXPLOSIVES AREA (Map 900 - Stonetalon Ruins)
|
||||
-- ######################################################--
|
||||
|
||||
-- Bomb Stack Inactive
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8101223, 193401, 900, 1, 1, 2881.57, 2478.51, 138.235, 5.9866, 0, 0, -0.147749, 0.989025, 300, 0, 1, 0),
|
||||
(8101224, 193401, 900, 1, 1, 2883.81, 2481.21, 138.234, 5.64354, 0, 0, -0.314399, 0.949291, 300, 0, 1, 0),
|
||||
(8101225, 193401, 900, 1, 1, 2880.93, 2473.5, 138.234, 5.9998, 0, 0, -0.141221, 0.989978, 300, 0, 1, 0),
|
||||
(8101226, 193401, 900, 1, 1, 2880.84, 2475.64, 138.234, 5.9778, 0, 0, -0.152098, 0.988365, 300, 0, 1, 0),
|
||||
(8101227, 193401, 900, 1, 1, 2888.63, 2480.24, 138.235, 4.96999, 0, 0, -0.610427, 0.792072, 300, 0, 1, 0),
|
||||
(8101228, 193401, 900, 1, 1, 2892.38, 2477.71, 138.234, 4.0953, 0, 0, -0.888444, 0.458984, 300, 0, 1, 0),
|
||||
(8101229, 193401, 900, 1, 1, 2885.9, 2477.79, 138.235, 5.16218, 0, 0, -0.531612, 0.846988, 300, 0, 1, 0),
|
||||
(8101230, 193401, 900, 1, 1, 2884.43, 2472.71, 138.235, 6.24389, 0, 0, -0.0196482, 0.999807, 300, 0, 1, 0);
|
||||
|
||||
-- Barrel of Powder
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8101232, 1670, 900, 1, 1, 2885.71, 2469.65, 138.235, 1.37812, 0, 0, -0.635813, -0.771844, 300, 0, 1, 0),
|
||||
(8101233, 1670, 900, 1, 1, 2886.44, 2468.78, 138.235, 1.08155, 0, 0, -0.514802, -0.857309, 300, 0, 1, 0),
|
||||
(8101234, 1670, 900, 1, 1, 2884.95, 2470.68, 138.237, 6.06226, 0, 0, -0.110236, 0.993906, 300, 0, 1, 0),
|
||||
(8101235, 1670, 900, 1, 1, 2886.3, 2470.6, 138.236, 0.364044, 0, 0, -0.181018, -0.98348, 300, 0, 1, 0),
|
||||
(8101236, 1670, 900, 1, 1, 2886.86, 2469.52, 138.235, 0.577358, 0, 0, -0.284686, -0.958621, 300, 0, 1, 0);
|
||||
|
||||
-- Rocket Delivery System
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8101237, 201906, 900, 1, 1, 2884.1, 2475.28, 138.235, 6.20081, 0, 0, -0.0411765, 0.999152, 300, 0, 1, 0),
|
||||
(8101238, 201906, 900, 1, 1, 2889.74, 2477.06, 138.234, 4.83045, 0, 0, -0.664159, 0.747591, 300, 0, 1, 0),
|
||||
(8101239, 201906, 900, 1, 1, 2888.2, 2468.95, 138.234, 1.9262, 0, 0, -0.820967, -0.570976, 300, 0, 1, 0),
|
||||
(8101240, 201906, 900, 1, 1, 2889.87, 2469.44, 138.235, 1.87562, 0, 0, -0.806266, -0.591554, 300, 0, 1, 0),
|
||||
(8101241, 201906, 900, 1, 1, 2888.78, 2470.69, 138.235, 1.91411, 0, 0, -0.817499, -0.57593, 300, 0, 1, 0);
|
||||
|
||||
-- Charred Remains
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8101242, 184445, 900, 1, 1, 2890.81, 2473.68, 138.234, 5.34376, 0, 0, -0.452628, 0.891699, 300, 0, 1, 0),
|
||||
(8101243, 184445, 900, 1, 1, 2887.89, 2472.48, 138.235, 3.06108, 0, 0, -0.99919, -0.0402444, 300, 0, 1, 0),
|
||||
(8101244, 184445, 900, 1, 1, 2893.05, 2473.3, 138.234, 1.70203, 0, 0, -0.751949, -0.659221, 300, 0, 1, 0);
|
||||
|
||||
-- Hardpacked Explosive Bundle
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8101220, 191841, 900, 1, 1, 2883.46, 2470.11, 138.25, 6.20651, 0, 0, -0.0383272, 0.999265, 300, 0, 1, 0),
|
||||
(8101221, 191841, 900, 1, 1, 2884.52, 2469.79, 138.238, 1.44511, 0, 0, -0.661305, -0.750117, 300, 0, 1, 0);
|
||||
|
||||
-- Big Wagon Full of Explosives
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8101217, 184700, 900, 1, 1, 2943.25, 2528, 138.699, 2.68712, 0, 0, -0.974292, -0.225287, 300, 0, 1, 0),
|
||||
(8101218, 184700, 900, 1, 1, 2934.56, 2531.69, 138.799, 5.94872, 0, 0, -0.166456, 0.986049, 300, 0, 1, 0);
|
||||
|
||||
-- DANGER: EXPLOSIVES ON PREMISES! (Sign)
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8101219, 192787, 900, 1, 1, 2896.91, 2461.47, 138.56, 5.03218, 0, 0, -0.585503, 0.81067, 300, 0, 1, 0);
|
||||
|
||||
-- Cannon - 0.50
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8101272, 190228, 900, 1, 1, 2891.55, 2457.21, 139.205, 0.176785, 0, 0, -0.0882775, -0.996096, 300, 0, 1, 0);
|
||||
|
||||
-- Dark Iron Mole Machine
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8101271, 186763, 900, 1, 1, 2952.29, 2555.84, 138.963, 1.72833, 0, 0, -0.760553, -0.649276, 300, 0, 1, 0);
|
||||
|
||||
-- Highland Mixed School (Fishing Node)
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8101269, 182957, 900, 1, 1, 3012.53, 2472.67, 122.001, 1.97244, 0, 0, -0.833946, -0.551846, 300, 0, 1, 0);
|
||||
|
||||
-- Strange Pool (Fishing Node)
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8101270, 184845, 900, 1, 1, 3019.01, 2491.49, 123.811, 2.74324, 0, 0, -0.98023, -0.197861, 300, 0, 1, 0);
|
||||
|
||||
|
||||
-- ######################################################--
|
||||
-- DECORATIONS - TROLL VILLAGE (Map 905 - Sandfury Delve)
|
||||
-- ######################################################--
|
||||
|
||||
-- Troll Bonfire
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8001487, 20977, 905, 1, 1, -12995.7, -1384.91, 59.2437, 3.84829, 0, 0, -0.938218, 0.346044, 300, 0, 1, 0),
|
||||
(8001488, 20977, 905, 1, 1, -13037.7, -1386.28, 57.0242, 4.54926, 0, 0, -0.762366, 0.647146, 300, 0, 1, 0);
|
||||
|
||||
-- Beer Wagon
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8001483, 186250, 905, 1, 1, -13012.1, -1546.06, 62.6451, 1.20278, 0, 0, -0.56579, -0.824549, 300, 0, 1, 0);
|
||||
|
||||
-- Campfire
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8001479, 1799, 905, 1, 1, -13029.3, -1549.22, 60.1333, 3.82046, 0, 0, -0.942944, 0.332952, 300, 0, 1, 0);
|
||||
|
||||
-- Barrel of Melon Juice
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8001475, 3659, 905, 1, 1, -13022.2, -1555.4, 61.5941, 1.65989, 0, 0, -0.737893, -0.674918, 300, 0, 1, 0);
|
||||
|
||||
-- Food Crate
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8001478, 3695, 905, 1, 1, -13034.4, -1553.52, 60.2539, 0.777588, 0, 0, -0.379073, -0.925367, 300, 0, 1, 0);
|
||||
|
||||
-- Troll Skull Pile
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8001484, 185167, 905, 1, 1, -13044.5, -1550.47, 59.7525, 0.927896, 0, 0, -0.447482, -0.894293, 300, 0, 1, 0);
|
||||
|
||||
-- Sen'jin Tent
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8001474, 202886, 905, 1, 1, -13030.7, -1549.52, 59.9955, 1.40204, 0, 0, -0.644996, -0.764186, 300, 0, 1, 0);
|
||||
|
||||
|
||||
-- ######################################################--
|
||||
-- DECORATIONS - PIRATE CAMP (Map 908 - Quel'Thalas Island)
|
||||
-- ######################################################--
|
||||
|
||||
-- Free Standing Torch 01
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8001544, 180043, 908, 1, 1, 4310.7, -2776.59, 7.8313, 3.78923, 0, 0, -0.948027, 0.318189, 300, 0, 1, 0),
|
||||
(8001545, 180043, 908, 1, 1, 4287.91, -2745.11, 9.3185, 3.18039, 0, 0, -0.999812, 0.0193973, 300, 0, 1, 0),
|
||||
(8001546, 180043, 908, 1, 1, 4284.78, -2720.75, 7.84853, 3.21623, 0, 0, -0.999304, 0.03731, 300, 0, 1, 0);
|
||||
|
||||
-- Beer Wagon
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8001541, 186250, 908, 1, 1, 4227.42, -2791.79, 6.07261, 5.89267, 0, 0, -0.194019, 0.980998, 300, 0, 1, 0);
|
||||
|
||||
-- Campfire
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8001539, 1801, 908, 1, 1, 4226.68, -2783.84, 6.48757, 0.874889, 0, 0, -0.423626, -0.905837, 300, 0, 1, 0);
|
||||
|
||||
-- Pirate Flag
|
||||
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
|
||||
(8001540, 187083, 908, 1, 1, 4244.34, -2789.51, 6.66095, 2.79789, 0, 0, -0.98527, -0.171007, 300, 0, 1, 0);
|
||||
Reference in New Issue
Block a user