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AzerothCore-wotlk-with-NPCBots/src/server/game/Scripting/ScriptDefines/BattlegroundScript.cpp

35 lines
1.1 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "BattlegroundScript.h"
#include "ScriptMgr.h"
Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/)
{
/// @todo: Implement script-side battlegrounds.
ABORT();
return nullptr;
}
BattlegroundScript::BattlegroundScript(const char* name)
: ScriptObject(name)
{
ScriptRegistry<BattlegroundScript>::AddScript(this);
}
template class AC_GAME_API ScriptRegistry<BattlegroundScript>;