diff --git a/src/server/shared/DataStores/DBCEnums.h b/src/server/shared/DataStores/DBCEnums.h index b0b6b45d6..101243ce6 100644 --- a/src/server/shared/DataStores/DBCEnums.h +++ b/src/server/shared/DataStores/DBCEnums.h @@ -32,7 +32,7 @@ struct DBCPosition3D // Client expected level limitation, like as used in DBC item max levels for "until max player level" // use as default max player level, must be fit max level for used client // also see MAX_LEVEL and STRONG_MAX_LEVEL define -#define DEFAULT_MAX_LEVEL 80 +#define DEFAULT_MAX_LEVEL 85 // client supported max level for player/pets/etc. Avoid overflow or client stability affected. // also see GT_MAX_LEVEL define