From 027306fa0a98e7caebef2e183c5edf2239f8bf2d Mon Sep 17 00:00:00 2001 From: sogladev Date: Fri, 22 May 2026 02:16:58 +0200 Subject: [PATCH] fix(Core/Player): increase jumpRadius of melee chain to 10y (#25815) --- src/server/game/Spells/Spell.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index d492451a0..a7304d2cd 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2111,8 +2111,8 @@ void Spell::SearchChainTargets(std::list& targets, uint32 chainTar jumpRadius = 7.5f; break; case SPELL_DAMAGE_CLASS_MELEE: - // 5y for swipe, cleave and similar - jumpRadius = 5.0f; + // 10y for swipe, cleave and similar + jumpRadius = 10.0f; break; case SPELL_DAMAGE_CLASS_NONE: case SPELL_DAMAGE_CLASS_MAGIC: