mirror of
https://github.com/araxiaonline/AscEmu.git
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104 lines
2.7 KiB
C++
104 lines
2.7 KiB
C++
/*
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* AscEmu Framework based on ArcEmu MMORPG Server
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* Copyright (c) 2014-2023 AscEmu Team <http://www.ascemu.org>
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* Copyright (C) 2008-2012 ArcEmu Team <http://www.ArcEmu.org/>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __LOGONCONSOLE_H
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#define __LOGONCONSOLE_H
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#include "Common.hpp"
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#include "CThreads.h"
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#include <Threading/AEThread.h>
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enum checkType
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{
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CHECK_LOG_NONE = 0,
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ACC_NAME_DO_EXIST = 1,
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ACC_NAME_NOT_EXIST = 2
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};
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class LogonConsoleThread : public ThreadBase
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{
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public:
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std::atomic<bool> kill;
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LogonConsoleThread();
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~LogonConsoleThread();
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bool runThread();
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};
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class LogonConsole
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{
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friend class LogonConsoleThread;
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AscEmu::Threading::AEThread* m_demoThread;
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int m_demoCounter = 0;
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void demoTicker(AscEmu::Threading::AEThread& thread);
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void threadDemoCmd(char* str);
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private:
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LogonConsole() = default;
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~LogonConsole() = default;
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public:
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static LogonConsole& getInstance();
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LogonConsole(LogonConsole&&) = delete;
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LogonConsole(LogonConsole const&) = delete;
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LogonConsole& operator=(LogonConsole&&) = delete;
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LogonConsole& operator=(LogonConsole const&) = delete;
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void Kill();
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protected:
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LogonConsoleThread* _thread;
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// Process one command
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void ProcessCmd(char* cmd);
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// quit | exit
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void TranslateQuit(char* str);
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void ProcessQuit(int delay);
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void CancelShutdown(char* str);
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// Console command: help | ?
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void TranslateHelp(char* str);
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void ProcessHelp(char* command);
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void ReloadAccts(char* str);
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void TranslateRehash(char* str);
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void NetworkStatus(char* str);
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void Info(char* str);
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// AccountHandling
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void AccountCreate(char* str);
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void AccountDelete(char* str);
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void AccountSetPassword(char* str);
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void AccountChangePassword(char* str);
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void checkAccountName(std::string name, uint8 type);
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};
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#define sLogonConsole LogonConsole::getInstance()
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#endif // __LOGONCONSOLE_H
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