Files
AscEmu/dep/loadlib/loadlib.h
2023-01-02 17:56:56 +02:00

71 lines
1.5 KiB
C++

/*
* AscEmu Framework based on ArcEmu MMORPG Server
* Copyright (c) 2014-2023 AscEmu Team <http://www.ascemu.org>
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef LOAD_LIB_H
#define LOAD_LIB_H
#include "../../src/shared/CommonTypes.hpp"
#include <string>
#define FILE_FORMAT_VERSION 18
#pragma pack(push, 1)
union u_map_fcc
{
char fcc_txt[4];
uint32_t fcc;
};
//
// File version chunk
//
struct file_MVER
{
union
{
uint32_t fcc;
char fcc_txt[4];
};
uint32_t size;
uint32_t ver;
};
class FileLoader
{
uint8_t *data;
uint32_t data_size;
public:
virtual bool prepareLoadedData();
uint8_t *GetData() {return data;}
uint32_t GetDataSize() {return data_size;}
file_MVER *version;
FileLoader();
~FileLoader();
bool loadFile(std::string const& fileName, bool log = true);
virtual void free();
};
#pragma pack(pop)
#endif