diff --git a/Lua Script/FighterGuildServer.lua b/Lua Script/FighterGuildServer.lua deleted file mode 100644 index edb0b42..0000000 --- a/Lua Script/FighterGuildServer.lua +++ /dev/null @@ -1,204 +0,0 @@ -local AIO = AIO or require("AIO") - -local FighterGuildHandlers = AIO.AddHandlers("FighterGuildServer", {}) - --- Define bosses directly (with difficulty levels, points, and spawn info) -local bosses = { - -- Custom Bosses - {id = 700800, name = "Arian - The Demon", level = 80, points = 25, difficulty = "Easy"}, - {id = 700801, name = "Lord Cyran", level = 80, points = 75, difficulty = "Challenging"}, - {id = 700802, name = "Tiger Boss", level = 80, points = 25, difficulty = "Easy"}, - {id = 700803, name = "Spellmaster", level = 80, points = 75, difficulty = "Challenging"}, - {id = 700804, name = "Bogdan - The Shadow Lord", level = 80, points = 75, difficulty = "Challenging"}, - {id = 700805, name = "Cow Lord", level = 80, points = 25, difficulty = "Easy"}, - {id = 700806, name = "Diablo", level = 80, points = 250, difficulty = "Hard"}, - {id = 700807, name = "Naroxius Death Guard", level = 80, points = 75, difficulty = "Challenging"}, - {id = 700817, name = "Gioran the Corrupted Paladin", level = 80, points = 75, difficulty = "Challenging"}, - - -- Vanilla Bosses - {id = 11519, name = "Bazzalan", level = 80, points = 25, difficulty = "Easy"}, - {id = 3654, name = "Mutanus the Devourer", level = 80, points = 25, difficulty = "Easy"}, - {id = 12201, name = "Princess Theradras", level = 80, points = 25, difficulty = "Easy"}, - {id = 15990, name = "Kel'Thuzad", level = 83, points = 250, difficulty = "Hard"}, - {id = 16028, name = "Patchwerk", level = 83, points = 250, difficulty = "Hard"}, - {id = 15299, name = "Viscidus", level = 80, points = 75, difficulty = "Challenging"}, - {id = 16060, name = "Gothik the Harvester", level = 83, points = 75, difficulty = "Challenging"}, - {id = 12264, name = "Shazzrah", level = 80, points = 250, difficulty = "Hard"}, - {id = 12056, name = "Baron Geddon", level = 80, points = 75, difficulty = "Challenging"}, - {id = 12017, name = "Broodlord Lashlayer", level = 80, points = 75, difficulty = "Challenging"}, - {id = 12018, name = "Majordomo Executus", level = 80, points = 75, difficulty = "Challenging"}, - {id = 11501, name = "King Gordok", level = 80, points = 250, difficulty = "Challenging"}, - - -- BC Bosses - {id = 21215, name = "Leotheras the Blind", level = 80, points = 250, difficulty = "Hard"}, - {id = 24723, name = "Selin Fireheart", level = 80, points = 25, difficulty = "Easy"}, - {id = 17308, name = "Omor the Unscarred", level = 80, points = 25, difficulty = "Easy"}, - {id = 17797, name = "Hydromancer Thespia", level = 80, points = 25, difficulty = "Easy"}, - {id = 16809, name = "Warbringer O'mrogg", level = 80, points = 25, difficulty = "Easy"}, - {id = 16807, name = "Grand Warlock Nethekurse", level = 80, points = 75, difficulty = "Challenging"}, - {id = 17977, name = "Warp Splinter", level = 80, points = 75, difficulty = "Challenging"}, - {id = 24239, name = "Hex Lord Malacrass", level = 80, points = 75, difficulty = "Challenging"}, - {id = 18805, name = "High Astromancer Solarian", level = 80, points = 75, difficulty = "Challenging"}, - {id = 22871, name = "Teron Gorefiend", level = 80, points = 250, difficulty = "Hard"}, - {id = 17888, name = "Kaz'rogal", level = 80, points = 250, difficulty = "Hard"}, - {id = 31395, name = "Illidan Stormrage", level = 80, points = 250, difficulty = "Hard"}, - - -- WOTLK Bosses - {id = 27447, name = "Varos Cloudstrider", level = 81, points = 75, difficulty = "Challenging"}, - {id = 36497, name = "Bronjahm", level = 82, points = 75, difficulty = "Challenging"}, - {id = 29309, name = "Elder Nadox", level = 80, points = 25, difficulty = "Easy"}, - {id = 26630, name = "Trollgore", level = 82, points = 75, difficulty = "Challenging"}, - {id = 29310, name = "Jedoga Shadowseeker", level = 82, points = 75, difficulty = "Challenging"}, - {id = 26529, name = "Meathook", level = 82, points = 75, difficulty = "Challenging"}, - {id = 32845, name = "Hodir", level = 83, points = 250, difficulty = "Hard"}, - {id = 32906, name = "Freya", level = 83, points = 250, difficulty = "Hard"}, - {id = 29304, name = "Slad'ran", level = 80, points = 25, difficulty = "Easy"}, - {id = 29305, name = "Moorabi", level = 80, points = 25, difficulty = "Easy"}, - {id = 38433, name = "Toravon the Ice Watcher", level = 83, points = 250, difficulty = "Hard"}, - {id = 700809, name = "The Lich King", level = 83, points = 250, difficulty = "Hard"}, - - -- CATA Bosses - {id = 700808, name = "Al'Akir", level = 84, points = 250, difficulty = "Hard"}, - {id = 700810, name = "Cho'gall", level = 80, points = 250, difficulty = "Hard"}, - {id = 700811, name = "Forgemaster Throngus", level = 82, points = 25, difficulty = "Easy"}, - {id = 700812, name = "Ozruk", level = 80, points = 75, difficulty = "Challenging"}, - {id = 700813, name = "Argaloth", level = 80, points = 250, difficulty = "Hard"}, - {id = 700814, name = "Setesh", level = 80, points = 25, difficulty = "Easy"}, - {id = 700815, name = "Therazane", level = 80, points = 75, difficulty = "Challenging"}, - - --MOP BOSSES - {id = 700816, name = "Elegon", level = 80, points = 250, difficulty = "Hard"}, - {id = 700818, name = "Amber-Shaper Un'Sok", level = 83, points = 250, difficulty = "Hard"}, - {id = 700819, name = "Imperial Vizier Zor'lok", level = 82, points = 250, difficulty = "Hard"}, - {id = 700820, name = "Garrosh Hellscream", level = 85, points = 250, difficulty = "Hard"}, - {id = 700821, name = "Thok the Bloodthirsty", level = 83, points = 75, difficulty = "Challenging"}, - {id = 700822, name = "General Pa'valak", level = 82, points = 75, difficulty = "Easy"}, - {id = 700823, name = "Gekkan", level = 84, points = 75, difficulty = "Easy"}, - - -- WoD Bosses - {id = 700824, name = "Blackhand", level = 85, points = 75, difficulty = "Challenging"}, - {id = 700825, name = "Kargath Bladefist", level = 85, points = 250, difficulty = "Hard"}, - {id = 700826, name = "High Sage Viryx", level = 83, points = 75, difficulty = "Easy"}, - {id = 700827, name = "The Butcher", level = 85, points = 75, difficulty = "Challenging"}, - {id = 700828, name = "Brackenspore", level = 83, points = 250, difficulty = "Hard"}, - {id = 700829, name = "Mannoroth", level = 85, points = 250, difficulty = "Hard"}, - {id = 700830, name = "Lady Temptessa", level = 85, points = 75, difficulty = "Easy"}, - - -- Legion Bosses - {id = 700831, name = "Kil'Jaeden", level = 85, points = 250, difficulty = "Hard"}, - {id = 700832, name = "Gul'dan", level = 85, points = 250, difficulty = "Hard"}, - {id = 700833, name = "Tichondrius", level = 85, points = 250, difficulty = "Hard"}, - {id = 700834, name = "Xavius", level = 85, points = 250, difficulty = "Hard"}, - {id = 700835, name = "Varimathras", level = 85, points = 75, difficulty = "Challenging"}, - {id = 700836, name = "Imonar the Soulhunter", level = 85, points = 75, difficulty = "Challenging"}, -} - --- Arena coordinates -local mapId = 1 -local playerSpawnX, playerSpawnY, playerSpawnZ, playerOrientation = 2172.05, -4789.88, 55, 1.32696 -local bossSpawnX, bossSpawnY, bossSpawnZ, bossOrientation = 2176, -4766, 55, 1.3 -local rewardX, rewardY, rewardZ, rewardOrientation = 2204.453125, -4794.402344, 64.998360, 1.033404 - --- Queue and arena state variables -local arenaOccupied = false -local queue = {} - --- Function to add player to the queue -local function AddToQueue(player, bossId) - table.insert(queue, {player = player, bossId = bossId}) - local position = #queue - player:SendBroadcastMessage("Arena is currently occupied. You are #" .. position .. " in the queue for boss ID: " .. bossId) -end - --- Function to start the next player in the queue -local function StartNextInQueue() - if #queue > 0 then - local nextInQueue = table.remove(queue, 1) - FighterGuildHandlers.StartFight(nextInQueue.player, nextInQueue.bossId) - end -end - --- Modified StartFight function to check for arena status -function FighterGuildHandlers.StartFight(player, bossId) - if arenaOccupied then - -- Arena is occupied, add player to the queue - AddToQueue(player, bossId) - return - end - - -- Arena is free, start fight immediately - player:Teleport(mapId, playerSpawnX, playerSpawnY, playerSpawnZ, playerOrientation) - arenaOccupied = true - - local bossInfo - for _, boss in ipairs(bosses) do - if boss.id == bossId then - bossInfo = boss - break - end - end - - -- Spawn the boss at the designated location - if bossInfo then - local spawnedBoss = player:SpawnCreature(bossInfo.id, bossSpawnX, bossSpawnY, bossSpawnZ, bossOrientation, 6, 10000) - if spawnedBoss then - spawnedBoss:SetLevel(bossInfo.level or 80) - player:SendBroadcastMessage("Boss spawned successfully: " .. bossInfo.name) - else - player:SendBroadcastMessage("Failed to spawn boss. NPC ID: " .. bossInfo.id) - end - else - player:SendBroadcastMessage("Invalid boss selected.") - end -end - --- Function to handle boss defeat and reward arena points -local function OnBossDefeated(event, creature, killer) - if killer:IsPlayer() then - local player = killer - local bossName = creature:GetName() - - -- Find the boss info by its name - local bossInfo - for _, boss in ipairs(bosses) do - if boss.name == bossName then - bossInfo = boss - break - end - end - - -- Teleport the player back to the reward location - if bossInfo then - player:Teleport(mapId, rewardX, rewardY, rewardZ, rewardOrientation) - player:SendBroadcastMessage("Teleporting to reward location...") - - -- Announce the winner - creature:SendUnitYell("And our winner is " .. player:GetName() .. "! They have beaten " .. bossName .. ". Look at all that carnage!", 0) - - -- Award arena points - local points = bossInfo.points or 0 - player:ModifyArenaPoints(points) - player:SendBroadcastMessage("You earned " .. points .. " Arena Points for defeating " .. bossName .. "!") - else - player:SendBroadcastMessage("Could not find boss information after defeat.") - end - - -- Free the arena and advance the queue after delay - arenaOccupied = false - CreateLuaEvent(StartNextInQueue, 15000, 1) -- 15-second delay before the next player - end -end - --- Register the death event for all bosses -for _, boss in ipairs(bosses) do - RegisterCreatureEvent(boss.id, 4, OnBossDefeated) -end - --- NPC Interaction Logic: Show the AIO Boss Selection Frame -local function ArenaMaster_OnGossipHello(event, player, creature) - AIO.Handle(player, "FighterGuildClient", "ShowBossSelectionFrame") - player:GossipComplete() -end - --- Register the NPC gossip event (NPC ID: 18268) -RegisterCreatureGossipEvent(18268, 1, ArenaMaster_OnGossipHello) \ No newline at end of file